Recently, hinge encountered a phenomenon where Soki can get his Head Splitter Skill Point into max level very early before first encounter with Sakon fight. Normally at that stage, you are locked into Lv.3. However, if you beat chapter 8 Ohatsu save then start the game from the scratch will allow you to reach any skill point maximum level right from the start.
This bug is similar what Yorishiro found in Onimusha 2 with critical mode. Since it can be replicated consistently we will allow this in a run.
Here you will find list of adjustments made to the board here.
09-01-2024
- Moved Ninja Dog to the main board instead of being stuck at the category extensions
- Created new platform sub-category that is focused on the vita platform
Once in a while there is been constant discussion regarding Ninja Dog being on the main board with the difficultly instead of being stuck in a category extensions. As a result of the demand, the change has been made.
Ninja Dog must be accessed in Normal difficultly by dying three times consecutively in Chapter 1, then accept the choices given to you. You will have to make save file for it. It's good idea to keep one every time whenever you reset the run.
As for the reason why Vita got separated. The 30 FPS and general lag on vita caused the game to create many Out of Bound skips by allowing Ryu to clip through environments by a simple roll or using Dual Sword's Thunder Slash (X, X, X, Forward + Y, Y) Some examples - Credits to Bobbykaze on these findings:
Since Vita Handheld is extremely hard to access, we decided to test the emulation for it. Fortunately, it runs the game accurately and in stable form. Therefore, it's allowed to submit in Vita sub-category only.
Will be listing adjustments made to the page here.
28-11-2023
- Leaderboard overhaul. Story mode now is divided into Multiple route sections (Nobunaga/Samanouske/Jubei..etc.) with sub-categories NG (fresh file) / NG+ (loaded file with stats and equipment maxed).
- Phantom Realm runs are available through IL board.
- Adjusted some theme coloring
We've been talking on discord and this discussion has been brought multiple times. This is about making a save with m1 completed, set orbs and souls to 0 and run ng from it without tutorial with vergil and lady. Similar to how Nero starts his run.
Although I was always against it, I have seen enough and multiple people asking for it happening a lot lately.
Since it's done in a manner where it does not affect the rest of the game, we are allowing this. The saves will be uploaded in the resource.
The rules are also going to be updated after current runs verification:
- Vergil run's now require FPS to be displayed and must be visible enough. Steam overlay is fine, but its much preferable to use Rivatuner.
- With the newest vergil skip we require runners to show 4SE window while switching windowed > full screen mode for out of bounds setup. Alternatively, you could show us Keyboard input.
Hey there, and welcome to the new Bloodstained: Ritual of the Night leaderboards. In this thread, I'll be going over the changes I've made to the boards.
1. Each main tabs are now just characters or Classic. All Bosses is no longer a misc category This is very important. It's much simplified and clear, point blank. Having to split character tabs by NG, NG+ and All Bosses created a lot of bloat on the board. Therefore, what we did this to solve the issue is to define Game mode New Game/All Bosses/NG+ with the diffculity in one sub category. Additionally, the sub category for the glitches choice has been changed into Any% vs No Major Glitches. It makes much more sense that way because Any% means by any means necessary without any restriction.
2. No Major Glitches is now the default category instead of Any% No Major Glitches seems to be the best balance of the speed and amount of runners that prefer for this game. Not much else to it.
3. Classic mode no longer has Any%/No Major Glitches split Earlier, I announced that Classic mode will be moved into sub-games as a DLC/expansion. However, after discussion within the community lead us to do approach this instead.
4. Boss Rush mode Courses added to the Level Leaderboard This mode usually very popular among action game players who always wants to dunk on bosses as fast as possible. These type of categories are usually left there as they are simply clearing course level. They are also not really meant to be taken seriously with console vs pc split, despite the fact there is 60 fps cap rule on PC for obvious reasons.
That's about it. I will start working to help new runners get into the game as well, as those need overhauling. Thank you very much for you time and enjoy running Ritual of the Night.
footnote I avoided creating some other Nightmare categories and made some as a miscellaneous because there are very little people who would really want to invest it. It may also be more of a challenge run than it's worth.
[section=Download]
In No Major Glitches, you want to limit FPS with Rivatuner Statistics For Smoother and Consistent Gameplay.
You can find download link here at the bottom of page.
[section=Finding RoTN]
After you finish downloading it will show up here as an icon monitor with 60 fps click on it to expand window.
You will need to add BloodstainedRotN-Win64-Shipping.exe which can be found in C:\Program Files (x86)\Steam\steamapps\common\Bloodstained Ritual of the Night\BloodstainedRotN\Binaries\Win64
Follow the settings above. You can customize how FPS number displayed as long as its visible and easy for us to verify. Your final step before minimizing is to click on Setup then copy these settings.
[section=Troubleshooting]
- Rivatuner prefers to run as admin, which means the same exe which RotN boots up must run as admin as well.
- Double check if the FPS is locked. Try Alt+Tab switch if its not locked.
Here is layout example:
If you are ever get stuck or have problems setting it up, join the discord and ask away.
After couple of help from Joshkaz we found out that load times between Xemu ( Original Xbox Emulator ) vs 360 looked about the exact same.
I have made research about 360 and found out that backward compatibility is inherently emulation which was achieved using software emulation.
Genma Onimusha is one of the supported original Xbox games which will run with an emulation profile that has been recompiled for the game with the emulation profiles stored on the console's hard drive. Meaning, when you put the disk in it checks the title ID against the database of compatible original xbox games that BC supports.
Xemu presents an environment that more closely matches the original console. It also seemed to emulates load times same as the real hardware.
Therefore, we are going to allow emulator runs for this game. Please check the game rules regarding the runs submission. At this time, we want to make the game as accessible as possible providing good experience with the run. We will also not be separating emulator vs console category.
Thanks for reading, and happy running!
Will be listing adjustments made to the page here.
10-13-2022
- Platforms are merged
- Deleted 100% Category
- Rules updated concerning the categories that can use Out of Bonds and Collison break bug
Considering the follow up from 8th of October. I investigated the load differences on Master Collection port between PC and current-gen console. The overall result is 40.12 seconds difference with an average of 2.36 for each chapter. This isn't enough for a wholly pay2win situation.
However one of the primary reason for this separation is mainly due to PS3 having the high advantage over MC until we have discovered more Out of Bonds and Collison break bug. The rules have been updated to clarify regarding what is allowed..etc.
100% category has been deleted since there has been hardly any interest from it (Most of the life upgrades, ninpo and such are fixed route for this version unfortunately). If you have any ideas regarding NGS2 Categories or suggesting something like no upgrades, feel free to join discord and discuss.
** References are used from New Game category: Myself PC vs RyuHAYABUSA19 PS4 time **
Thanks for reading and Happy Running!
Will be listing adjustments made to the page here.
10-07-2022
- Platforms are merged
- Created IL for Chapter Challenge
First off, I decided to investigate the load differences between PC and current-gen console last month. This, because NG3RE is the only good Master Collection port out of all 3 games. It turned out that there are barely any difference as the loads in this game are mostly scripted. It's only the black screen transition has little inconsistency with .5s and such.
Secondly, thanks to the mother nature of NG3:RE run with it's length. I decided to create Individual Levels board that is focused to optimise and run whichever chapters you like in Chapter Challenge mode for all characters. The primary benefit from this is that it will help us to optimise and route for New Game category better.
** References are used from New Game category: Myself PC vs DECosmic PS5 vs GTNima PS4. With the loading screen per day. **
To Sum it up:
- The most time to be saved on PC vs. Console was only seconds difference, not enough for a wholly pay2win situation.
- It doesn't take a supercomputer to run the game.
- IL Created to for those who likes doing segmented runs more
Thanks for reading and Happy Running!
The categories are up and the board is available for accepting the runs, you will recognise what rules to start following. You have an option of running chapter challenge in different difficulties now
Until Further notice:
- There will be no "No Scythe" category, nor "No 360 Moves" category, etc. This game as for now is fresh and very long, as the infinite karma glitch are gone in MC. We have all the routing opportunities of New Game with/without the collect-athon aspect of grabbing all the scarabs. NG Karma category is available if you want to do that glitch still anyway.
- The Load Time Removal and the auto-splitter for PC Master Collection will go through each game in order. For now please bear with this run in Real Time.
- Leaderboards with an abundance of empty categories are not particularly inviting for new players.
- There will be no new categories/difficulties. Etc. There are already many options available for you to run.
Happy running!
The leaderboards for NGS2 are now open to run submissions!
To outline some of our thought processes for the initial categories.
- Much like Sigma 1, PS3 and PSVita are barely accessible console. The community agreed that the Master Collection runs will be allowed here.
- The Load Time Removal and the auto-splitter for PC Master Collection will go through each game in order. For now please bear with this run in Real Time.
- Leaderboards with an abundance of empty categories are not particularly inviting for new players.
- The IL board is now rehauled. Chapter Challenge moved into a full-run single segment category.
- PC and Console can compete each other in IL as these are timed by the in-game time.
Until further notice, there will be no new categories as there are already so many options available for you to run.
Thank you, and happy running!
The leaderboards for NGS1 are now open to run submissions!
We'd also like to outline some of our thought processes for the initial categories.
- There are not many people interested in running that also own a PS3 or PSVita. Therefore due to the community's poll decision we merged sigma plus and sigma 1 together.
- The Load Time Removal and the auto-splitter for PC Master Collection is currently in progress we will go through the whole collection in order. For now please bear with this run in Real Time.
- Leaderboards with an abundance of empty categories are not particularly inviting for new players.
Going forward, if three different runners can present completed runs such as 100% and Low% we will add them to the board.
Finally, an important change to note about the console players is to double check the rules whether the platform that you are running is compatible with the category or not.
Thank you, and happy running!
The runs of Sigma 2 won't be accepted until the 20th of June. This will give moderators time to sort out categories, figure out what's carried over (and what hasn't) from PS3, vita , sort out Load Time Removal for PC, how to do NG runs, etc. etc.
During this period, please be patient, and simply enjoy everything the game has to offer.
We won't be accepting runs of Razor's Edge until the 20th of June. This will give us time to sort out categories, figure out what's carried over (and what hasn't) from previous releases, sort out Load Time Removal for PC, how to do NG runs, etc. etc.
During this period, we ask that you all be patient, and simply enjoy everything the game has to offer.
We won't be accepting runs of Sigma 1 until the 20th of June. This will give us time to sort out categories, figure out what's carried over (and what hasn't) from PS3, vita , sort out Load Time Removal for PC, how to do NG runs, etc. etc.
During this period, we ask that you all be patient, and simply enjoy everything the game has to offer.
Thanks to @Mysterion_06_ DMC2 optional doorsplitter is now available. As of now, you can break down the run more thoroughly and understand the time gain and loss better. Most notably Lucia's movement per room. All of this is integrated into LiveSplit.
Make sure that you are selecting appropriate options:
- Running NG requires you to untick anything related to NG+ options.
- If you are running Dante untick Lucia.
- Untick everything in options section, If you don't need doorsplitter
Load removal script has been commented out. The community already agreed that the game is fine as it is in RTA, therefore LRT is not required.
Please check resources for the following:
- Splits for doorsplitter. There's a lot of splits there, so we did the legwork of providing blank ones for everyone to use.
Thank you for taking your time to read and Have fun~
Using the necessary tools available. Boss Rush IL has been created.
The initial floor start is 9000. The character will die the moment it reaches floor 9900. This due to DMC2 Bloody Palace being endless.
Time begins at entering Bloody Palace and ends after using the final teleportation.
Regarding Trish, there is no difference between playing on Dante's Disc or Lucia.
Result screen is required verification purpose.
Will be listing adjustments made to the page here.
6-02-20208
- Leaderboard overhaul. Any% per difficulty has now been moved into sub category. You select mode followed by difficulty of your choice.
- New Category 100% check the rules for the requirements
- Rules updated
- Added Puzzle mini game IL board
- Added The Adventures of Heihachi IL board
- Emulator is staying banned since the game is not stable for 60 fps and also runs 200% speed
- Theme is changed
- Timing method changed into RTA for the same reason as the first two games
Will be listing adjustments made to the page here.
6-01-2020
- Leaderboard overhaul. Any% now has additional tab. You select mode which is New Game or Ultimate Mode followed by difficulty of your choice.
- Rules updated
- Added The Man in Black IL board
- Moved Critical to it's own category as ultimate mode cannot access this
- All story routes has been removed. It's not possible to get everything in one segment as choosing between Kotaro's death and Magoichi's killing Ginghamphatts 3 is a good example for this matter
- Theme is changed
- Timing method changed into RTA for the same reason as Onimusha1
Essentially, New Game+ means that you start the game with the equipment that carries over from your previous playthrough. This game does not provide that. You skip the cutscene only if you have seen it before from your last playthrough.
After some consideration. I decided to create a discord server where we talk about the speedrun and just hang out. For those who are interested in running this series, feel free to join and ask us any questions you want!