Wow, this information is amazing, thank you! I'm curious if there is a difference between resetting the NES and powering off and back on?
The rope skip involves jumping over one or two of the rope sections at the beginning of the airport stage. You time it so that you jump and then damage boost off of a beetle and skip throwing the rope altogether. The scroll trick involves using your normal attack to do the damage of a scroll.
Here is a link to most known glitches and other information: http://tasvideos.org/GameResources/NES/TeenageMutantNinjaTurtles.html
spicybackpain, the penis leg things were your idea?? That's awesome! Please tell me you didn't program the way the boomerang guys work... I will hunt you down good sir haha.
I don't know that I agree with cutting out the technodrome spawn or the holding the ledge at Mechaturtle (assuming it's standing on the box on the right side). Scroll trick and ledge clips and ceiling clips I agree with for sure. What are your thoughts on rope skip and other damage boosting? If we can get this category agreed upon, I think it would be a very fun run!
For the swimming section, it appears that this takes a very similar amount of time to do it the normal way by just engaging in the bomb diffusion from the top. I believe it takes the same amount of time to fall naturally as it does to fall during bomb diffusion.
I found two possible time saves, one which I cannot replicate but I haven't tried much yet. Not sure if you guys have encountered these, but I haven't seen them in any runs.
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In the first building in level three, you usually stop at a certain spot very briefly to make the robot guy fall through. I found that if you jump at the corner/ledge (before the spot where you would normally stop walking briefly) and graze your head on the ceiling, the robot drops down every time. It feels like it is a little quicker sometimes, and definitely easier to do for me.
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In the swimming section of the dam towards the end when you are dropping down and the path splits into two and the bomb is on the right, you usually cannot avoid touching the top of it and initiating the slow dropdown to the center of the bomb. I somehow avoided touching it and dropped down past it without even diffusing because I expected it to automatically do its thing like it normally does. If this can be replicated, it would save a second or so if you can initiate the diffusing at the center of the bomb like we do with all the other ones.
Here is the spiderwaffle video that I believe you were referring to:
I also practiced this after watching your video and found that you don't need to press the attack button at all (as mentioned previously). I could replicate it from my save state at the corner of the ledge with great success, but I'm having a little trouble with setting it up as part of a run. I'm sure I just need a little more practice. Really enjoying running this game so far!
Greatly appreciated. I just started learning this game and this will help a ton. Thanks for your hard work man!