Here is a link to a really detailed any% tutorial I'm working on.
https://docs.google.com/document/d/1DhSH0Fdpbeu6JVnTri094SpwA4cfcKg9_jfN9VJegqk/edit?usp=sharing
There's no way the shelled monster trick is frame perfect. At least with small mario. I'm 99.99% consistent and I'm a scrub. The vertical wall jumps seem frame perfect. The stairs are really hard for me. They are probably frame perfect.
I vote for low% to be a main category. I learned the category and it is absolutely amazing and everyone should run it.
This is awesome. Great job Walrus!
The race will begin in about an hour for anyone wanting to join. If you want to join just add me on skype @koffingrockz
Hm I didn't know there were frame perfect tricks in this game. I don't know what the frame rate is though.
It looks like there is going to be a race tomorrw between 2-3 PM EST. It would be cool to make Saturdays the day for weekly races if you guys would like.
The ground pound dosn't work but I have no clue why. It may be shell only I don't know.
I've gotten the 1-Tower red block like twice lol. I'll see what I can do. What block movements even produce the red block going to the tower? From retrospect it appears impossible but I know ot can be done.
If you're referring to Bowser Jr in towers- Run and a medium low hop. That one takes a feel to get right. Your next hit can be performed by jumping just barely over Bowser Jr twice. The last hit is 1 jump that barely goes over and then mash for the last hit. The third hit goes a little faster than the other one.
Hold run. As soon as you see Mario Move do a jump that is very close to a full hop. Land a bit to the right of the center of Bowser Jr.
Yeah ace does seem incorrect. It is going to be tough to give evidence but common sense should be sufficient. All Nintendo did when they made the game on VC was take the ROM and transfer it to Wii U. The hardware just loads faster.
http://m.imgur.com/wwtj483,8NSqgbe Screenshots of VC (darker) and console (brighter). The brightness difference is likely from capture differences.
I just want to present AceBentura's "odd" arguments really quickly. The other day on his stream he states VC has "better pixellation that makes certain gaps MUCH easier", the bowser jump is "unmissable", and the blue shell magically goes faster on VC. Because VC is an emulation of the DS version there would be no reason for the engine to change at all. The only change we can confirm is loading times, which he noted and is correct for. I just want to clear things up because he banned me from his chat and called me a cheater... The whole issue with "better pixellation" dosn't really make sense. If something is better quality the gaps are still going to be the same size. Also for Bowser jump he claims to have once tried on VC and he was able to make the Bowser jump no matter where he landed on Bowser Jr. Having played on VC I can tell you the jump is cetainly missable. I have to conclude either A) He's telling a total lie or B) He simply made the jump like normal every time he tried it on VC. Bowser jump really isn't all that tight if you simply land on the right side of Bowser Jr. The only reason that I bring this up is because I do not yet have a DS cart therefore I can not prove my argument any further besides having (what seems like) common sense. I just want to put an end to this guys arguments too because he's taking a lot of fun out of the game when he makes me seem like a cheater and he's always so argumentative and defensive over ever idea. He also said that I'm not credible for giving reliable information compared to him because he's "beaten the game hundreds of times" even though I've invested hundreds of hours into the game. If you guys need me to make any test footage feel free to ask. Thank you!
I know a consistent strat- It can be seen on my 420 secret exit IL of 5-Castle
I'm so glad to be able to help :)