Aerial pitch is allowed for this category. It would basically be impossible for controller players to steer in the air otherwise.
PS: It seems silly that when submitting a run with the API you need to provide a value for every variable that is in the game even when it doesn't apply to the category/level combination you are submitting for.
Example:
The run submitted through the API only asks for the Competitive Level Type, but when submitting to the same Level / Category in the API you need to specify all the variables for the entire game. This allows you to submit to subcategories that don't even exist by using the API.
Hello, I have a use where I would like to edit a mass amount of runs using the speedrun.com REST API.
I am a moderator of the game I would like to edit runs for. I would like to be able to update the time of all the runs as we are looking at changing the timing system. Rather than manually using the UI to update thousands of runs I was looking for a solution that could be scripted. It appears that the only supported editable field of a run is the verified status when using the API.
A potential solution is as follows:
- make request to get all runs
- for each run: copy into new submission with updated time and then reject old run
The downside of this approach is that the submitted date history would be lost and all the runners would be spammed with a mass amount of notifications. This does not seem like a viable approach for those reasons.
Is there another way to do this, or would it be possible to add run editing support to the API?
Thanks!
All runs prior to season 1 were archived due to the physics changes. These runs still exist on speedrun.com but aren’t on the leaderboards. You can find a utility that helps browse them here:
As far as the in-game leaderboards go we don't know. The leaderboards on this site are already separated into Normal and Glitched runs. All of the normal runs do not use any respawn exploitation.
Not a great run but I wanted to show the new route.
dang, snatching it back by 0.128
No, we have decided to have a clean break at Season 1 to ensure a fair playing field.
Find UEFN Community and Psyonix Labs Tracks Here:
Could probably go sub 16
I understand the frustration of having these game changes mess with the leaderboards. The mod team also is annoyed at Epic for making all the changes that they have made. An appeal has been made to Epic/Psyonix to revert the double pad change and it appears that they may be receptive to reverting the change. For the meantime, there are still plenty of levels/categories to submit to that are not plagued by this most recent change. We hear your concern and seek to do what is best for the community. Thanks!
The speedrun maps have to be a part of both categories due to a speedrun.com limitation. If we could have them in only the Speed Run category then we would. As far as runs being "unbeatable" the run highlighted from minto_y was set 4 days ago on v29.10.