The reason for that is faster loading times. For example, the current Any% WR was finished at 2:23:51, however, it was done on an older hardware, and some loads, in comparison to loads from other runners, are slightly faster. There is no sure way to accurately calculate the load difference inbetween the two, but roughly it seems like an older hardware has a 15s load advantage throughout the run. Therefore, the current WR is retimed to be 2:24:06. Of course, the best solution to this would be an addition of the loadless timer, but unfortunately, we don't have that yet, so adding extra seconds to older hardware runs seems to be the fair thing to do as of now.
Note: this only applies to top-3 Any% runs as of now. An Any% old hardware run that claims to be top-3 on the leaderboards will be retimed. Or you can do that yourself while submitting.
in case anyone wondering, here are the requirements for don of nyc rank. tested on pc, so it might be different for consoles
— 100% story missions — 100% merchants, rackets, warehouses and compounds — 100% contract hits — 100% safehouses — 50% total (not of each) collectibles (execution styles, film reels, safes)
91.5% overall game progress will allow you to achieve don of nyc rank
spacebar+grab (on pc) pressed at the right time lets you skip some of the dialogues in the game. 100% possible on ps2 (Arsene1412 used this in his run) and probably on xbox, too. i haven't found a way to get it working consistently, though. the following dialogues can be skipped during the run using this method:
• with luca during "The Alley" • with galtosino during "The Enforcer" (this one is relatively hard to pull off) • with clemenza before "Intensive Care" • with frankie during "Intensive Care" • with clemenza during "Death to the Traitor" • with sonny before "Sonny's War" • with clemenza, cicci, rocco (and probably neri) during "Baptism by Fire"
about 2 min of time save if you get all of them in a run, which is extremely hard, but possible with good practice
Just a suggestion to add an Individual Level for each story mission. Before starting a mission you are free to upgrade all the necessary stats and weapons. Timing starts when you press space to start a mission and ends when the "Mission Complete" screen appears.
or you can add me as a mod and i'll set it up myself kappa