but some videos don't start recording from first movement ...
compared to diversity 2 leaderboard:
diversity d2 Any% Any% Glitchless -G -P No preserve Branches Branches+Freebie B No Exploit Glitchless Survival Branches+Freebie Creative Any%IL Adventure IL -G -E IL -G IL Survival IL Survival IL Creative IL
Also asked in mc forum https://www.speedrun.com/mc/thread/xm4rm , no useful reply
Preserving other stuff than pearl seems useless(in arena can skip the battles with pearl) tho category discuss may still exist in case that one of several need to be chosen, but I now don't find good new ones
EDIT: IL that allows preparation seems hard at in-game timing?
When I pointed out that the rule is bad https://www.speedrun.com/mcm_d2/run/zq6ol3xy , (bad if mc use RTA for other reason. that thing also apply to /mc but /mcm_d2 has smaller run to make example) mod say "will fix". Half an year pass and no change appear
When choosing in WR history a level that nobody has played, the chart remains and console writes "TypeError: i.data.datasets is undefined". Maybe the list directly don't contain empty level please?
What about building another portal out of the end? (tried in 1.8.8 vanilla, it works)
EDIT: As mod's response, no
What do "kill" mean? as long as it dies it's killed?
Can I do a run sometimes in optifine and sometimes in vanilla? e.g. create in vanilla and do something,then exit and use optifine to play
No getting from the item selector. We don't need so many never-in-branch run
I think one "All Branches" is necessary, but only one of "allow freebie" and "disallow freebie" is enough. "No freebie, no glitch/exploits" also has a good reason to exist
Well for Mac OS some info say that Cmd+Q, Cmd+W do Alt+F4 on Windows
For renderdistance=1 it still don't work: dragom spawn immediately
I tested it in both optifine and vanilla, both with render 32. In optifine if I place crystal immediately after I jump into the end portal, dragon doesn't appear; yer in vanilla I can't place crystal until the ender dragon spawn. Such kind of "optimization" seems to be what optifine means to do.
Do anyone succeed in the skip in vanilla?
Timing starts on the first player's first movement, so the beginning can be totally done by the second player to smallen the time?
Currently timer glitch is allowed so https://www.speedrun.com/mc/run/zgnj46jy can kill a wither skeleton with tries without extra IGT; yet it also leaves some stupid run https://www.speedrun.com/mcm_d2/run/zq6ol3xy . What's the exact line? (some seem saying no multi Minecraft process?)
For All Branches (currently called No Freebie), a large number of ender pearl be duplicated and preserved into rooms. At the end when the last wool be inserted, can we then skip the intended hole?