I've done this like a hundred times in RTA. It loses 2 framerules, so not helpful at all.
Okay Mars. I used bobmario511's tutorial as a basis, which is basically testing the following factors: How long to jump The last possible frame to not stand on the block The first possible frame to stand on the block How long to hold left How long to hold right Whether or no to slow down Fast accel or no fast accel This is really hard to do, but try it! I have found setups for FPG in 1-3 (A few of them actually I think), 2-1, 8-1 using this method
This is more of a "Swag" 1-3 FPG, as I do not believe this is even anywhere near possible in RTA. At the start of the level: Fast Accel Throughout the whole level you cannot slow down. This means when you go on the horizontally moving platforms, you can only jump the frame before Mario even touches the platform. At the end, jump off of the 1st pixel of the final block of the stairway. Jump for 4 frames, while not holding ANY button other than A. One frame after the final a press, tap left, but only for ONE frame. Finally, do the normal setup for the flapgpole grip, which are: 1: L 2: L 3: L 4: L + A Congrats, you just did one of the hardest FPGs to do in RTA (Jokes LOL) Video with everything in case I explained wrong: https://drive.google.com/file/d/1IswGWEgiajFuZa1MRyNY7CRyeUXGPDT8/view?usp=sharing P.S. Don't even ask how I found this out -
Yes VirtualDub is free. I downloaded like a week ago, and it works fine
Well for resetting I have to do the hotkey "Ctrl+R" but for loading a state it is "S" It just save time so that I don't have to regrip my hands over and over again. Also, you weren't rude :)
I am fully aware that savestates on the title screen are forbidden, but are they allowed if I set one to frame 0 so that RNG isn't manipulated?
You guys don't understand. It is the fast accel in the warp zone room i'm talking about. The clip is just the one I use okay?
okay that's fine like I said, because I wasn't 100% sure if it did or not. But it saves the framerule in the method I did. Aside from the fast accel, the runs are 100% the same in the first room.
yeah, fast accels are hard. But don't they use one in 8-4 in like every wr run within the past like 1 or 2 years?
So, ironically enough, I was actually trying to do this, and I think it happened. So, doing a fast accel on the warp zone room in 4-2 results in a framerule being saved. At least, with the method of wall clipping I did in the run. I'm not entirely sure in this could help to get 4:54 or not. Here is the lnk to te video comparing the normal strat and the fast accel: https://drive.google.com/file/d/1v48Cw9hAlHugHk-Tmnpos9yq2mYgcRWU/view?usp=sharing Also, I am completely aware of the terrible quality. Edit: Since nobody is reading this, I just want to say that the FAST ACCEL is the only hing I am focusing on. I am aware that I use an older method of wallclipping. I believe this saves the framerule with the normal method.
Legend says this has already been answered before, but here we go.
Since the rules states that you can to beat the game in any way, couldn't you technically just do the minus world ending because it still counts as beating the game?
I'm guessing it is NOT allowed because there is already a separate category for minus world ending.
I don't know if that's the reason, but I think it should be allowed because it still counts as beating the game.
Thanks.
I apologise. I won't do it again!
Anybody know of a free windows program that can count the frame rate and frame count of a video for runs? Thanks