I think I might have heard something about the shell being 10% slower on AGDQ, am I right or wrong about this statement?
So, I recently installed RetroPie onto my raspberry pi, and am having trouble playing all stars. I can select a game, but can’t play. None of the keys work. Anybody know how to fix it? Also, SMW works perfectly fine (not the all stars version)
They have to be determined by the frame, otherwise TASing this game would be completely impossible.
It shouldn't, because of you've ever played SMB, then you'd know that in order to get BBG, you have to wait on the title screen. Imo, this is totally fine.
Hi, I've never posted here, so please correct me if I'm wrong at any point. I am thinking that if you started the game at the exact frame, then you can just memorize the perfect pattern for the entire game, and do it. I believe this because I have made TASs of this game, and in order for the TAS to play out correctly, the movements would have to be perfectly synced to the frame.
Wow I wouldn't have though up that! Pretty cool!
This method has been known about for ages. Here is a video from 2010:
Which capturing software do you use? OBS Studio is very laggy, if you use that, lower the settings by a lot, and that will help. Also, only click on "stop recording" once, because otherwise it will do an instant stop, and stop rendering.
Sorry for late response, I am very inactive.
@Darpey it's okay, this is just what works for me. Everybody makes mistakes, and its always me who does. ;)
@Mars02 ALMOST A WOOOOSH... ALMOST A WOOOOSH.
From what I know, this console uses the exact same technology as the NES itself.
Unlike the normal clip, this one takes place in the first room. Similar to 1-2 in smb1, clip into the 2 block high pipe at the end of the level. Saves you from having to preform the walljump.
Can someone lock this thread now please?
@Porygon3200 post a new thread about that, sounds like a great idea
I really wanted to play this game, but I guess I can't... why isn't emu allowed
@DJ_Incendration Don't necro, you'll get banned
@DJ_Incendration are you really blind? If so, refer to my guide: https://www.speedrun.com/smb1/thread/orm6q/1#uymx7
Ok, this is epic Just watch the vid: https://drive.google.com/file/d/1wLQXFkXeZj5brB24Uj9SWUVeESiI_pWp/view?usp=sharing
@Mars02 when did I say that this would be useful in speedruns? kappa
I was casually screwing around with a HEX editor, and discoverer that if you change any block to an unknown value, the sprite stays the same, but the block functions as a vine block, allowing you to zip right through block from the left. Examples of an unknown value would be 34, 99, and o. Thought this was a pretty fun thing, so I am here sharing it. Have a nice day! :)