At this point I think Brando's not even sure he wants to showcase this mess at GDQ. Yes, your post is pretty rude at parts and you could have been a little more concise. And I REPEAT: 100% was a thing! It was a stupid thing!! We've tried to find a replacement for it. Perhaps we should just go back to calling it 100% even though... really, there is no 100%. Or just get rid of it at this point, I'm beginning to not care.
I argued that a case could definitely made for separating console and PC, and I'll admit I wasn't 100% sure of the differences between the 15th Anniversary and 20th Anniversary ports, or that the skips could be reliably performed on console. Apparently they can, so great! I still haven't seen anyone do them, and yes I'd love to see a video of you pulling them off on console.
I actually understood some skips to be totally RNG dependent or tricky because of things you specifically said. In your YouTube comments, for example:
'It's totally random :p i dont duck, it s just the effect of Lester's fall. I just played until the game let me pass x/'
'It took me months and months of training and tears to get such a result so don't be so hard with yourself'
'Anyway, the only tip that I can give you about the 5:04 section is... To be patient. There's nothing to do except hoping that the game won't kill you. It is pure RNG. I did it again and again until the game lets me pass without me dying (or just sucking) in the 2nd part of the game. It took me 408 tries among wich the game let me survive only 8 times x/'
So... my point is, that if those kinds of comments aren't meant to make me believe that some of the skips are just damn near impossible or RNG dependent... what am I meant to be believing?
You're an amazing runner and we were and still are in awe of your run. But Brando's just trying his best to clean up these boards and it isn't easy, and I don't think he deserves such a hard time about it.
Nobody's twisted rules at all @Ectoplasmus, I'm not sure what or who you're trying to accuse there.
Let me take you on a brief history of the categories for this game.
Previously, when Xander became a mod, there was a category called '100% with window cutscene'. Can we all agree that was a silly title for a category? So, Xander got rid of the 'with window cutscene' from the title and renamed the category to simply '100%' - though it was still in the rules that you had to go look at the window cutscene to fulfill 100% objectives.
The issue with this category that me and @Brandooates saw, was that the main difference between any% and 100% was now (for 99% of runners) JUST the window cutscene. They still played the game without skips, but what seemed to separate TWO WHOLE CATEGORIES, was basically just whether or not you went to look at that pointless cutscene and wasted a few seconds during your run. It's a cool cutscene but adds nothing to the game, doesn't affect the ending etc. so what's the point of looking at it during a speedrun? This game doesn't really have a 100% imo, and if it did couldn't you argue that every cutscene would count towards the run in that case?
Another issue with this category was that most people chose to run 100% because it was without skips, but would also post, or have their times posted, to any%, and so several runs were reaching both categories (which, imo, looked messy and didn't make a lot of sense). And can I just remind you, at this point, that Brando had WR for 100% and still would have if no changes had been made?
So to better convey the rules of the 100% category it was changed to 'glitchless' - which isn't a great fit either. As has been said in this thread, most of the skips themselves aren't actually glitches. Thus, now, 'no skips' is being tested as a sub-category. I understand if you don't agree with this and appreciate opinions that are not accusatory, but as I've already said - the mods are trying their best to honour the fact that 100% existed whilst trying to find a better name for it. I mean we could go back to calling it 100% - but personally I think it's an ill-fitting title.
I mean the issue I have is that nobody’s running the game with any of these skips apart from you - and we are trying to honour the existence of the 100% category by turning it into something that better defines it. I understand what you’re saying, and I almost agree that any% no skips is an odd category to have... but it’s also the way most people have ran this game since idk when.
Segmented could be an idea the mods could work with though.
100% jars on me a little bit because I don’t feel this game fits any good definition of ‘100%’. Some games just don’t have a ‘100%’ completionist aspect to them and I believe this is one of them. There’s nothing to collect, no secrets, no best ending etc.
Though I also agree that ‘no skips’, ‘skipless’ and certainly ‘glitchless’ are not necessarily perfect titles either. ‘No skips’ or ‘skipless’ better defines what we aim to do in that category though, imo.
In one sense I almost think it would be best to just combine all the runs into one category of ‘any%’ - but then the glitch and few other skips that Timmy Akhmed performs in his run (and on the 15th Anniversary Edition) is very different to what every other runner on this board is doing (considering that they all run on the 20th Anniversary Edition too). I personally think cases could even be made to separate the two editions as well as PC vs. console - at least if this game was more popular... considering that for whatever reason the only two runners I’ve ever seen doing the glitches and skips both ran on 15th Anniversary. That isn’t to take away from the skill of those runs, it’s just something I’ve noticed, and I do think, all things considered, that there needs to be some kind of category for runners who are following the intended route.
Anyway, in spite of all that, I still think I’d vote for ‘no skips’ or ‘skipless’. As Xander said I think sub-categories of any% could work. If you guys want to change it back to 100% I’d be fine with that too, I just don’t think the name fits very well.
Glitchless was basically made as a replacement for ‘100%’, which with the window cutscene seemed to be a really arbitrary category. I personally wanted the category to be called ‘no skips’ or ‘no major glitches’ but we went with glitchless because it’s the simplest title? This is up for debate.
The reason skips aren’t allowed in that category essentially carries over from the fact that 100% existed - but also that though many of the skips aren’t technically ‘glitches’, they are tricky to pull off and many seem to be very rng dependant and essentially frame perfect and just aren’t appealing to most runners (the number of runs on the two categories show that). We also thought it was silly that what separated the two categories for most people was literally just the window cutscene... So most people in any% were doing the ‘100%’ route but without watching the window cutscene and it was just a bit silly to have two separate categories for that.
I’d like to hear your opinion on what you would have liked the categories to be?
(I’d also like to add that many of the timed ‘skips’ cannot be done on console, or are near impossible - or at least I’ve never seen anyone pull them off. So in this case whichever version you are running on plays a very important role in which route you would take.)
Yeah splits are never necessary, it's the in game timer script (and only for the PC version) that's necessary. So you could just use the SRT with no splits if you wanted to. Pretty much do what you like with your splits for console/emu but you can get an idea for where the timer starts/ends by seeing where it does on PC.
If you're in the RE discord then somebody can help you acquire the PC version? Unless you don't want to do that or can't get it to work on your PC, running emu's just fine if that's what you wanna do.
Yeah the autoscript is mandatory for PC runs but then the OP said they’re going to be running on emulator. If you were interested, there are autosplits for the Gamecube version on Dolphin emu, and the GC version’s better than PS imo, but that’s personal preference.
Splits aren’t really necessary anyway on console/emu since we use the in game time that pops up at the end, and real time splits won’t completely accurately track this like the autoscript does for PC runs. But generally the timer starts as soon as you’re able to control your character and ends at the final cutscene when the fmv kicks in. You can always check out other runs on the board and see where their timers start/end.
Not sure why PSXfin’s the recommended emulator, a mod would have to answer that one.
Yeah I think the idea of the any% and 100% categories should maybe have a re-think? My any% run was basically the same as 100% just without the window cutscene, which I think is an arbitrary addition to that category.
Just throwing out the idea of categories separated by skips vs. no skips (or even glitched vs. glitchless but I can’t even pretend to understand ‘glitches’ for this game lol).
Not finished a good enough run of this yet to submit lol, but yeah I think the timer for this should start from pressing start seeing as the choice for which area to go to first is an important one
I think it’s a good idea seeing as you have to mash skip cutscenes after clicking start, but really I’m easy either way
I’m just saying it’s highly unlikely the category will be made since we don’t really consider it a glitch. And what you’re proposing is more of a challenge-type run since we already know the fastest and safest way to kill Nemesis is by manipulating his AI. You can run whichever way you want to though.
Even if the mods made a ‘glitchless’ category (which still wouldn’t make much sense considering so few of us consider manipulating Nemesis’s AI to be an actual glitch), I doubt you’d see many people running it. What you’re proposing would make maybe a cool challenge run, but not speedrun, as others have said. You can feel free to run it like that yourself, and even post the time here, but you’ll have a hard time persuading other runners to make knife runs 10x harder for themselves for a slower time... on a speedrun website.
I mean Wolf was just making a suggestion and opening it up to discussion, no need for anyone to attack anyone else. Cool if you like the idea, cool if you don't. Personally I think there's no harm in it being under Misc if people are willing to run it.
There's really no need for more categories to be added for this game, but you can still run NG+ and see what time you can get without needing to submit it to the boards. RE already kinda suffers on these boards with the amount of categories/scenarios each game has.
I'd be down for 1, 2 and 3 (2 probably being my weakest)
Yeah I understand it would be tricky to do. It's more of a personal little annoyance because I run several games from one particular series and it would be nice to have them in order of game, and if I start running a game from a different series it's all gonna be jumbled up. Not a huge deal of course, but definitely a bit of a bugbear.
This has probably been spoken about before, but will there ever possibly be a way to manually arrange runs on your profile rather than have them set in order of date of most recent run? It would be pretty cool to be able to organise them manually, or by the game's release date etc.