Oh and it also happened when I just ran into the goomba. Definitely the hack, I think that it might just change the sprite, not the characteristics.
Just wanted to quickly get this out; I was playing on Pellson's romhack in 1-2 with a megamush and at the very first jump (Under the 5 ? blocks and two goombas) I jumped, hit one goomba, and instantly died. I don't know why, because I had a megamush, it might just be the hacks glitch.
I know that, but he only does it in 1-2, which is the only level I can do it in. I even said so in the post.
In my post I was just talking about this exact setup in the movie in general.
So I was playing SMB1 and I noticed this weird frame that looks like it was ACEd. Here is the image: https://docs.google.com/document/d/17Vx7BqG0oHp2U1_qhaR4xwshO13cc5OXq9v6lfYl8h4/edit?usp=sharing (Couldn't get the image on here)
This EXACT setup? I thought that I made this myself. So he did two 1 frame jumps at the exact position that I did in the TAS I provided?
So I was TASing, and as always, found a new piece of "art". This one is a different way to preform the 1-2G. I don't think it is humanly possible, but would love to see somebody try it out. Basically, you have to jump for one frame very late on the top of the last platform, and than you will land in the perfect position to preform the pipe clip. I believe there are variants where you can jump earlier, and for more frames, making this a humanly possible trick, but I am yet to try this out. This version enters -1 the same frame as the RTA method. Download: https://www.mediafire.com/file/utynbs4n8pbgo8f/Altered_1-2_Clip.fm2/file (Use practice ROM)
I use FCEUX for TASes and Nestopia for RTA runs. Never had a problem with them. Bizhawk works too, but I really don't recommend that.
https://web.archive.org/web/20170311003807/http://kiddocabbusses.tryhappy.net/SMBsfc.zip Ignore what I originally said, here is the link to the working port without a TAS. 1:1 recreation
There was a port by p4plus2 (I believe) but you had to download a special TAS with byte manipulations/coding in it. It was the full game, but on the all stars + world cart (for more storage for coding). So, no I don't think that there is one. It would be feasible, if somebody used lunar magic to changes GFX and levels of SMW, and then somebody figured out how to change the physics and music to SMB1. This would be very hard, so I don't think we will see anything close to this soon.
If you are using OBS to record, nestopia is faster, because it doesn't lag. FCEUX lags like heek tho man
If you give me a few hours, I can compare them but it'll take a while
In PAL, I have clipped into a surface below me, (usually in 1-2) but don't really know how to purposely do this glitch in any level. I believe that you have to be on a platform first. If anybody knows exactly how to do this glitch anywhere, PLEASE respond, because this glitch is awesome.
Idk, others run, but they are very old emulators, and run at slow framertes. Bizhawk was slow as well. Funny thing is, I can play date games at WAY better framerates than I can play snes games on any other emulator than snesgt. Snes 9x has no sound also
So I use SNESGT to play all stars, but I kepp pressing Left + Right by accident, and wanted to disable it. I've tried using a different emulator, but this is the only one that doesn't have an issue with the exe.
@RoyLT I didn't think that, and @ImDangerous20 I thought the same thing, just wanted to know for sure! Thanks!
Couldn't you theoretically do a FPG in 8-3 while still doing the TAS fast accel (Yes I know it is only possible in TAS) and save another framerule to get 4:53? Just wondering.