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Well, half the challenge (in my opinion) is the delays between the opponent's attacks. You have to be "on edge" while they're idle, so you can react to them. This is a two-fold reaction:
- Reacting to when they start attacking
- Reacting to specifically which attack they are doing
Both of these reactions make speedrunning this game fun.
Madness mode removes the first reaction, making the game significantly easier. I don't really understand why you think madness mode is preferred, but maybe in your circle of this community.
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