I wanted to back when the game came out but the game died pretty quickly, pretty sure the thread is still viewable. If a few runs get done I'll whip something together. Maybe we can work together on our findings if you're interested. Lot of exciting tech that is not even used in the current runs.
Even just makeshift maps with walker locations, skill points, and objectives would be handy.
Best bet right now is just watch runs, level and act runs are also viewable which may be easier to break it up.
Sure, i'll be down to help make notes and route a bit more.
With how broken this game is, I could see this game getting cut down to sub hour once we find more glitches (which shouldn't be that hard lol).
In terms of raw gameplay perhaps sub 1hr but the overall time definitely needs more tricks imo, I'm praying we can find consistent launches. Would potentially be big for levels like the high school or Shanes hospital level.
Regardless there is a lot to play around with to learn more. Have you tried using the walker at the starton the Shane hospital level to glitch out the main door? If not I'll try tonight (it is midday for me).
Hopefully this works, whipped together a server a while back but never did anything with it