You had really good optional objectives on this map seed, I think that played a big role in being able to get this time with only 3 people
Yep, the categories that require extraction are extract% and 100%! It makes sense to waste reinforces in any% to get the fastest time since extraction is not mandatory for the run.
That Titan at the end was glitchy as fuck, think he phased straight through the fuel tank because the game thought he should be allowed to climb on top of it.
Impressive run! Will have to see about rerunning this category with the new patch
Timestamps:
0:00 - loadout
0:06 - map
0:12 - stratagems selected
0:51 - map loads in
1:10 - C1 kills first bunker, T2 destroying detector tower, C4 attacking mortars, C3 goes for swim
1:30 - C1 380s second bunker, T2 lasers third bunker, C4 and C3 fight gunship patrol
1:55 - C4 destroys last command bunker with laser, C1 goes to call extraction, C3 cleans up gunships, T2 destroys light outpost with commando
2:10 - C3 moves to hellbomb gunship fab, C1 and T2 on way to extraction, C4 autocannons medium outpost
2:31 - C4 kills AA guns with AC
2:42 - C3 arms hellbomb for gunship fabricator
2:55 - extraction called
3:05 - C3 kills 1 heavy outpost (platform variant)
3:40 - T2 picks up our one and only common sample at extraction. it's a grub sample
4:00 - C1 destroys last heavy outpost with commando (hulk and building variant), T2 at extraction
4:10 - C4 and C3 run to extraction
5:25 - team prepares for landing
5:30 - C3 pings gunships, C1 lays down orbital smoke
5:48 - timer ends, escape successful
6:10 - mission stats, full clear with 1 common sample in 4 minutes 57 seconds in-game-timer
7:00 - player stats