Reacties
Florida, USAAdvanst5 years ago

Lmao you're right, sorry. I kinda just copied things over for clarity and forgot to change a few things.

Lyren vinden dit leuk
Florida, USAAdvanst5 years ago

Yeah, the glitch is called Prop Clipping. I made the "No Prop Clip" category by request since the prop clips in the run were fairly inconsistent and just weren't a whole lot of fun.

Florida, USAAdvanst6 years ago

There are achievements

https://i.imgur.com/JjbbwbM.png

But really the only things I could see being required for 100% would be the gnomes, the revolver, and somehow working in the QR codes. I'd be open to figuring out requirements for something like that :p

Lyren vinden dit leuk
Florida, USAAdvanst6 years ago

There, got everything re-timed. There were two runs where the VODs were deleted, but I can't really do anything about that :p

Lyren en 13irth vindt dit leuk
Florida, USAAdvanst6 years ago

So after running Transmissions, Uncertainty Principle, and trying to run a few other HL2 mods, I realize that load times can get pretty hefty on these mods. Should we switch the timing method to In-Game Time instead of Real Time? I'd be fully willing to re-time all the runs currently existing and the runs in the future, but I don't wanna switch things over without input from others.

For example, on this other HL2 mod, Uncertainty Principle, a time that's currently up on the leaderboard has about 2 1/2 minutes of loads (26:56 real time, 24:23 in game).

In these mods, especially one where the top 5 is about 5 minutes or less, a couple seconds of loads could mean everything.

Lyren en 13irth vindt dit leuk
Florida, USAAdvanst6 years ago

Reading through the rules, I noticed there's a ban on emulator-specific functions, and it says "Such as turbo inputs or savestates."

Does this include stuff like lag reduction in Dire Dire Docks? Or is that free game?

Over Advanst
Lid geworden
7 years ago
Online
10 months ago
Runs
13
Gespeelde spellen
Half-Life 2: Uncertainty Principle
Half-Life 2: Uncertainty Principle
Laatste run 6 years ago
6
Runs
Transmissions: Element 120
Transmissions: Element 120
Laatste run 6 years ago
4
Runs
Super Mario 64 Online
Super Mario 64 Online
Laatste run 6 years ago
1
Run
Hot Lava
Hot Lava
Laatste run 5 years ago
1
Run
ULTRAKILL
ULTRAKILL
Laatste run 4 years ago
1
Run
Gevolgde spellen
Half-Life 2: Uncertainty Principle
Half-Life 2: Uncertainty Principle
Laatste bezoek 1 year ago
247
bezoeken
Transmissions: Element 120
Transmissions: Element 120
Laatste bezoek 2 years ago
458
bezoeken
Hot Lava
Hot Lava
Laatste bezoek 2 years ago
93
bezoeken
Half-Life: Alyx
Half-Life: Alyx
Laatste bezoek 3 years ago
13
bezoeken
ULTRAKILL
ULTRAKILL
Laatste bezoek 2 years ago
16
bezoeken
Wrath: Aeon of Ruin
Wrath: Aeon of Ruin
Laatste bezoek 2 years ago
2
bezoeken
Gemodereerde spellen
Half-Life 2: Uncertainty Principle
Half-Life 2: Uncertainty Principle
Laatste actie 5 years ago
23
acties
Transmissions: Element 120
Transmissions: Element 120
Laatste actie 5 years ago
10
acties