Hey hey,
I've been going through the game recently and seen the top speedrun - how to skip cutscenes?
Cheers!
In each round you have to win (be the 1st to finish) a predefined number of races from a given pool. You immediately advance to the next round after achieving the required number.
Some tracks are clearly not viable, but there are a few where improvements can be made with proper shortcuts.
+------------------------------
Round 1 - You have to win 1 of these races:
Kenya (3 laps), approx. time 2:02 [Viable]
England (3 laps), approx. time 1:59 [Preferable]
Chile (3 laps), approx. time 3:42
+------------------------------
Round 2 - You have to win 1 of these races:
Mexico (3 laps), approx. time 3:27 [May be viable with optimization]
Australia (3 laps), approx. time 3:02 [Preferable]
USA water (3 laps), approx. time 4:12
+------------------------------
Round 3 - You have to win 2 of these races:
Ireland (3 laps), approx. time 2:08 [Preferable]
USA land (3 laps), approx. time 4:44
Egypt (3 laps), approx. time 3:10 [Preferable]
China (3 laps), approx. time 4:01
+------------------------------
Round 4 - You have to win 2 of these races:
Germany (3 laps), approx. time 3:32
Arctic (3 laps), approx. time 3:42
Russia (3 laps), approx. time 2:33 [Preferable]
Japan (3 laps), approx. time 2:38 [Preferable]
+------------------------------
Round 5 - You have to win 2 of these races:
Italy (3 laps), approx. time 4:04 [May be viable with optimization]
Norway (3 laps), approx. time 4:07
Mars (2 laps), approx. time 3:02 [Preferable]
Spain (3 laps), approx. time 3:44 [Preferable]
+------------------------------
Round 6 - You have to win 3 of these races:
Venus (3 laps), approx. time 3:03 [Preferable]
India (2 laps), approx. time 4:15
France (3 laps), approx. time 3:52
Hawaii (3 laps), approx. time 3:07 [Preferable]
Scotland (3 laps), approx. time 3:03 [Preferable]
+------------------------------
Round 7 - You have to win this race:
Moon (4 laps), approx. time 3:55 [Mandatory]
Shortcuts are marked with thick green lines
Some maps have checkpoints shown with thin blue lines
- England
- Mexico
- Egypt
- Ireland
- Japan
- Russia
- Spain
- Italy
- Mars
- France
- Scotland
- Hawaii
- India
- Moon
- Kenya
- Chile
- China
- USA (land)
- Arctic
- Germany
- Norway
- Venus
- USA (water)
- Australia
There are multiple versions of the game, which I managed to find over the years - each with some differences. May be of interest to someone some time.
Text version below.
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Executable: Racing.exe
Version: ?
Date: 1 Nov 95
Source: Demo CD
Comment: Demo with Mexico and Venus, fixed camera, much lower gravity, no countdown
+--------------------------------
Executable: Racing.exe
Version: ?
Date: 19 Feb 96
Source: PCPro CD
Comment: Demo with Japan (dog mountain has a different texture)
+--------------------------------
Executable: Winrace.exe
Version: ?
Date: 20 Feb 96
Source: PCPro CD
Comment: Demo with Japan (dog mountain has a different texture)
+--------------------------------
Executable: Racing.exe
Version: 2.16R
Date: 15 Mar 96
Source: 031121_1805.iso (Classic Games CD)
Comment: Full version
+--------------------------------
Executable: Winrace.exe
Version: 2.16WR
Date: 15 Mar 96
Source: 031121_1805.iso (Classic Games CD)
Comment: Full version
+--------------------------------
Executable: Racing.exe
Version: 2.16M
Date: 15 Mar 96
Source: Mini_games4 CD
Comment: Demo with Japan and USA (water)
+--------------------------------
Executable: Racing.exe
Version: 2.17M
Date: 18 Mar 96
Source: Official demo
Comment: Demo with Japan and USA (water)
+--------------------------------
Executable: Racing.exe
Version: 2.19M
Date: 28 Mar 96
Source: Official demo
Comment: Demo with Japan and USA (water)
+--------------------------------
Executable: Racing.exe
Version: 2.24R
Date: 9 May 96
Source: Big Red Racing (main)
Comment: Full version
+--------------------------------
Executable: Winrace.exe
Version: 2.24WR
Date: 9 May 96
Source: Big Red Racing (main)
Comment: Full version
+--------------------------------
Executable: Racing.exe
Version: 2.27R
Date: 7 Jun 97
Source: Big Red Racing 2.27
Comment: Full version - Epson promo - with patches.txt
+--------------------------------
Executable: Winrace.exe
Version: 2.27WR
Date: 22 Nov 96
Source: Big Red Racing 2.27
Comment: Full version - Epson promo - with patches.txt
Hi,
The game isn't available via Microsoft's site anymore, but a fellow named Lucas C has managed to patch the installer for modern systems.
MS Plus full installer with Labyrinth Plus! included:
https://lucasc.me/post/microsoft-plus-patched-installers
....and that's it, if you want to play the base game on Win10 / Win11.
Bonus Addon pack (adds My Labyrinth mode with 20 extra levels)
In case you're having trouble getting Labyrinth Bonus Addon Pack to work (like I had), here's a Youtube guide showing step by step how to install it:
If you can't watch this for whatever reason (it might be gone in a couple of years), here's the guide:
- Download the addon pack from Microsoft's website:
http://download.microsoft.com/download/plus/LABBONUS/1/WXP/EN-US/PlusLabyrinthBonus.exe
-
Try to run it
-
If it shows an error - "Error creating process (...) cannot find the file specified", then don't close this window
-
Keeping the error window open, go to:
c:\Users\YOURUSERNAME\AppData\Local\Temp\IXP000.TMP\
Note: if the last folder - IXP000.TMP doesn't exist, go ahead and create it, then close the error message and open the installer again
- Double click the Patch003.msp file, which should be located in c:\Users\YOURUSERNAME\AppData\Local\Temp\IXP000.TMP\
Note: If that method doesn't work, you can open the installer with 7-Zip, unpack the file to any location and run it from there.
Cheers!
Hey, could there be a glitchless category for each level? One that doesn't allow going through walls etc.
Hi, If I've ran a couple of attempts already without restarting the game and have a top score above 25000, is the end of the run the first frame after score rises above 25000? Or are consecutive attempts not allowed and I need to reset the game if I get a high score? Thanks, Paszq
Hi,
I am working on a little complilation of some basic but useful information regarding enemies - so that everyone's using the same names, because honestly I have no idea what to call some of them or which one is which. Here's a link to WIP version, do you have any suggestions on what else to include? Like a short note whether the creature explodes when it reaches an edge or creature's flying pattern?
I took some names from petaQ's Google doc.
I could also try creating a basic level guide, with maps showing spawns and important spots (secrets, places to go in order to spawn certain creature, banks)
Thanks, Paszq
Hi,
I started speedrunning the game recently, and I've got some questions. It seems that the randomness is possible to predict, as Top 3 runs are very close to perfection.
-
How often does the Heart appear? That's the reason that 80% of my runs have to be restarted. I know that after one appears, it won't appear for a while. Does it depend on time? Number of creatures killed?
-
Purple coins in caves - what does the order of highlights depend on?
-
Scroll creature - first level always has Dinosaur as the first creature (on the first run after launching the game), and the most interesting is Level 2 - 80% of the time the first creature is the first Snail to the right, but sometimes it's the last one near the Super Scroll, a Dinosaur, or a Spiky-tall-woman-thing. And like 5% of the time, it's the Snail, but it's probably somewhere to the left and I have to restart. Same thing if I get a Spike Giant (?) in Level 7 - he's so far to the left that I don't even bother trying to go there, as even the potion won't last enough to get through.
Thanks!