update 0.2.1
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added back dev screen mode! (PRESS --CTRL + ALT + W-- TO ENABLE IT)
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made the time trial timer more accurate
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you can no longer teleport into the abyss in Prison
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made the player collider wider (this should help when you teleport on the edge of something, then fall off even though you could teleport there)
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the teleport beam's collider is now smaller (this should your teleport bouncing a little more predictable)
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added graphics settings
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added a warning for if you get too far away from the center of your playspace (2m)
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fixed a bug where pausing after glitchwalking would spawn you outside of the pause menu
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your head will no longer be locked if your in the pause menu before you started the time trial
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while glitchwalking, your head is no longer locked on the Y axis, only X and Z
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tweaked the buttons to hopefully make them a little better (i wanna make then even better in the future)
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sliders are a little heavier and move slower (should make getting precise values easier)
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there is now a small delay between when you respawn and when you can start the time trial. this is to avoid accidental starts after dying
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got rid of enemy spawn randomness in Prison
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tweaked lighting in Transport
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changed the stairs in Transport into ramps
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added version number in the main menu
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updated all 3D lines in the game to use a new line renderer and updated graphics. all lines should look a lot nicer in general
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the teleport destination now has a visualizer that shows how long until you can teleport again
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teleport has a glow on it
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new arrow model
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added enemy knockback