Diposting 3 days ago oleh

update 0.3.0

  • **ADDED QUEST SUPPORT!!! **

the download to the quest version will be provided alongside the PC version for every update. i plan to keep the pc and quest version in sync as much as possible, and update them at the same time. anyway, welcome quest players!

  • made lighting tweaks on like every level (wouldn't be an update without lighting changes now would it)

  • high graphics settings will now have dynamic shadows for sunlight!

  • enemies now have a glow to make them stand out more against the background (will be tweaked in future)

  • the end screen now looks nicer, with magic orbs instead of textureless blocks!

  • fixed bug where tapping teleport for a very short amount of time would allow you to teleport even if your destination was through a wall

  • lowered the health of the small enemies

  • you now have only 300 health in bunker instead of 9999 (like barely anything i know)

  • when you unpause, it should no longer turn you around (though it's prob still glitchy, which i'll work on later)

  • changed the file name from "DoubleshotWin" to "DoubleshotPC", because i think some people actually thought that "DoubleshotWin_11_3" actually meant Windows 11, when it actually meant the month of November :[

couple changes to arena for future stuff

  • arena's layout was enlargened

  • changed it's lighting for performance reasons (this map is literally just a test level. it's not going to look great)

  • the arena should get harder even quicker now

  • lowered teleport delay in arena

  • killing enemies in arena now makes them drop coins! (they currently do not do anything)

  • the prep station that appears between rounds will now spawn at random locations everytime

  • hid the three buttons and the "Next Wave" text in the prep station because they don't really do anything right now

Selengkapnya
Diposting 11 days ago oleh

update 0.2.1

  • added back dev screen mode! (PRESS --CTRL + ALT + W-- TO ENABLE IT)

  • made the time trial timer more accurate

  • you can no longer teleport into the abyss in Prison

  • made the player collider wider (this should help when you teleport on the edge of something, then fall off even though you could teleport there)

  • the teleport beam's collider is now smaller (this should your teleport bouncing a little more predictable)

  • added graphics settings

  • added a warning for if you get too far away from the center of your playspace (2m)

  • fixed a bug where pausing after glitchwalking would spawn you outside of the pause menu

  • your head will no longer be locked if your in the pause menu before you started the time trial

  • while glitchwalking, your head is no longer locked on the Y axis, only X and Z

  • tweaked the buttons to hopefully make them a little better (i wanna make then even better in the future)

  • sliders are a little heavier and move slower (should make getting precise values easier)

  • there is now a small delay between when you respawn and when you can start the time trial. this is to avoid accidental starts after dying

  • got rid of enemy spawn randomness in Prison

  • tweaked lighting in Transport

  • changed the stairs in Transport into ramps

  • added version number in the main menu

Selengkapnya
Diposting 12 days ago oleh

update 0.2.0

  • graphics and lighting overhaul! better shadows, nicer colors, working lightmap probes!!

  • fixed bug where your settings reset if you went back to the main menu

(im gonna make it save your preferences soon dw. i already had an incomplete version of it implemented, and

that's actually why this was a bug)

  • fixed index bindings so now you can open menu on index hopefully

  • added position offsets!

  • added a max fps slider

  • added a system that attempts to deter teleporting through walls (not entirely sure with this one)

  • the teleport movement is now wayy smoother

  • fixed bug where sliders that were all the way to one side would destroy your ears

  • changed the turn mode and walk orientation buttons into increment sliders

  • added a 90 degree snap turn option

  • added placeholder enemy sound effects

  • hopefully fixed issue where the trigger threshold was at an awkward place on some headsets

  • tweaked some enemy spawns in Transport

  • enemy arrows should move slower

  • removed the developer screen mode (i feel like it goes against the entire point of the game, since there's no doubleshotting, and it wasn't even supposed to be in the game in the first place. might bring it back in some form tho)

  • added a killzone underneath the map in the arena

KNOWN ISSUE - you can hold teleport with both hands at the same time, though you can't teleport with both at the same time

For screen mode that’s going to be legacy until I find out if you can play the earlier version of the game

Selengkapnya
Diposting 12 days ago oleh

Get sub 11 bunker on screens mode for mod

Get sub 15 bunker in vr for mod

Selengkapnya
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18
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Quest support now

update 0.3.0

  • **ADDED QUEST SUPPORT!!! **

the download to the quest version will be provided alongside the PC version for every update. i plan to keep the pc and quest version in sync as much as possible, and update them at the same time. anyway, welcome quest players!

  • made lighting twea
3 days ago
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Diposting 14 days ago
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