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Currently the rules are:
Collect all 100 orbs present in the overworld. Timer starts when player enters the world, in-game timer used to measure speed. Runs ranked according to in-game time displayed upon collecting all 100 orbs.
There's one problem with them atm: the in-game timer starts when you first move, not when you enter the level. If we're using the in-game timer we should take out the part about when it starts (because the game starts it for us).
AggressiveCombo suggested some additions on Discord:
- Minimum video capture requirements of 480p and 25 fps
- No excessive stuttering or frame drops
- Upload runs to youtube, twitch, or provide a direct download link
- Runs under 3:00 need clean in-game audio to check for e.g. splicing or other manipulation
- No video of the game play should be obstructued
pigsticks aiment ceci
Yup, I agree. 480p seems low, though. (I guess the game does run at 720x400... if you let it)
Is there a reason to choose 25fps over 30fps?
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