I have the Switch release and I haven't updated. Is there a significant reason not update to v1.05 for any category? What stood out to me:
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v1.01: A new game difficulty level “NORMAL” has been added, and each difficulty level has been adjusted to make it easier to play. Improvements made to some stages. Adjustments made to some item skills.
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v1.03: Reddit comment says Dew of Illusion added to Coliseum for 200 CC.
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v1.04: Added the ability to select entire units on the Unit Overview screen. Made improvements to sorting and filtering functionality across the UI. Boosted the stat increases from equipping multiple weapons, shields, etc.
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v1.05: Game now shows you how many stat boosters you've used on each character. Reddit comment says true final boss ultimate attack was made un-coverable here or in v1.04.
For 100%, I say this as a spectator and not a potential runner. Could "All Towns fully rebuilt" be removed as a requirement to cut down on the time and prep needed? Has low to no entrainment value imo. I realize there is the Fevrith, Restored PSN trophy for it but rules are clear that trophies aren't necessary.
I'm sorry if both questions were addressed on the Discord. I prefer not to use that platform and I like rules discussion to be easily accessible.
To my knowledge, no detailed studies has been done to determine which version is theoretically fastest. It's quite possible that older versions are faster than v1.05. From what I can think, "Wild Rush would cost 2 valor" would be beneficial in every category.
Regarding the 100% category rules discussion, I will wait for other people's comments.
Endless Replay Value! With so many tracks Drift Hunters and cars to choose from, it feels like there's always something new to try. I haven’t gotten bored yet!
Discord:
The game will be live for submissions immediately upon release.
Being that I understand load times vary wildly across hardware if there is enough interest I am happy to split the board into console generations. Most of the time on boards I work with,