Kommentare
Thread: MX Unleashed
Victoria, AustraliaShrimpiiBoii3 years ago

I still think there should be a dedicated category for all the Outdoor vs Indoor races in career mode (I forget what the actual name for them is). Only thing is that you need have played the game a certain amount to have unlocked them all. Would help break the run up a bit so we don't have to do 6 hour+ runs when we want to race. Understandable if no one else thinks this is a good idea though. Just my thoughts.

Thread: MX Unleashed
Victoria, AustraliaShrimpiiBoii3 years ago

God I would love it if we allowed for 3 lap races in career mode runs

Thread: Enduro
Victoria, AustraliaShrimpiiBoii3 years ago

https://atariage.com/manual_html_page.php?SoftwareLabelID=163

Here's the HTML version of the original manual for the game. Something for the resources tab.

The guide for corner braking is inaccurate btw, you can slow down by pulling back on the joystick.

Thread: Steep
Victoria, AustraliaShrimpiiBoii3 years ago

Also, why no base game categories?

MHMagnum und Quinn_of_Sweden gefällt das.
Thread: MX Unleashed
Victoria, AustraliaShrimpiiBoii3 years ago

"I'm not sure what you mean by this, I must be missing something, care to elaborate?"

While in the career menu, pressing square takes you to career options. In career options you can change the 'Driving Model' and the 'Number of Laps'. Once you achieve rank 1 by getting gold in all the events, you can change the Driving Model option to 'Pro Physics' (this replaces the default option of 'Race Physics'). Then you can re-do the career events with these new physics which are intended to make the game harder by making it easier to crash and harder to control the bike through more realistic physics.

Thread: MX Unleashed
Victoria, AustraliaShrimpiiBoii3 years ago

I noticed after making this post that you can't get through the career mode only doing National or Supercross races (you'll eventually be forced to do a couple supercrosses if you want to get to a good enough ranking to unlock the rest of the national races for example). Maybe because of this you could make a category like "All Nationals/Supercross Series NG+" or something.

Would be interesting to hear what other people think of the lap numbers. Personally i think 3 would be more fun just because it cuts a significant amount of time and repetition from the run, but if people prefer to stick with the default of 5 I'd be fine with that also.

Also there's the case of Race physics and Pro physics (which you unlock after getting rank 1 in career). You could potentially separate boards for those two.

On top of that, there's also the case of the different CCs of bikes (50cc - 500cc). You can't use 50cc or 500cc bikes in career mode though which is unfortunate, but maybe there could be some sort of misc category using those bikes idk.

Interested to hear what you think.

Thread: MX Unleashed
Victoria, AustraliaShrimpiiBoii3 years ago

Noticed in some other MX games they have Nationals and Championship races separated into two different categories. Was wondering if this was a thing we could do for this game to make the run a little shorter and more bearable.

Also are we allowed to change the number of laps from 5 to 3 ?

Victoria, AustraliaShrimpiiBoii4 years ago

Since timing starts from selecting 1-1 and therefore cuts out the tutorial, maybe a better name for the category is "All Trails%" or something like that. Just a thought.

Victoria, AustraliaShrimpiiBoii4 years ago

Here's an example. Just note that I ended the time a split second late - this would optimally be ended as soon as the black screen appears before the final cutscene.

Victoria, AustraliaShrimpiiBoii4 years ago

Rather than starting the run from a fresh save, I'd suggest starting from selecting Sunset Peaks 1 in the map in the hub area (this would skip having to go through the tutorial dialogue for every run, plus having the added bonus of character customization). I'd also suggest ending the time when the final cutscene begins to avoid ending on the run on a long, boring note with the walking to the credits. Using IGT over RTA could also be a positive change as well, nullifying runners with quick loading times having an instant advantage; I could concede that this may only be suitable for IL runs though. Going to do a run using these rules later today, but I'd like to hear thoughts on them.

Victoria, AustraliaShrimpiiBoii4 years ago

yes, i support minecraft being banned on speedrun.com

Victoria, AustraliaShrimpiiBoii4 years ago

Doubt anyone will ever reply to this due to mods being inactive for years, but is the timing in this game based on RTA or IGT ?

Victoria, AustraliaShrimpiiBoii5 years ago

So yeah, I know pretty much no one plays this game so it's not like we really NEED a new category or anything. I just thought it would be cool if there was a category for completing a game of all the different types. Words: 10, 20, 50 Points: 100, 200, 500 You could do it in any order though. All good if this is a shit idea that never gets implemented, I just thought it might be fun to have a kind of longer category to run.

Victoria, AustraliaShrimpiiBoii5 years ago

Separate days would be pretty cool. Think mods are dead though, so feels bad man. Been waiting for my run to be verified for weeks.

Victoria, AustraliaShrimpiiBoii5 years ago

Is there a way to digitally download the game, or is it required to find a physical copy somewhere?

Any help would be greatly appreciated, thanks.

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