Comments
Bruh_without_a_f9 months ago

You betcha, bookmarking this page rn so when I get to src moderation shit later today I'll get this done

Light772sandwich likes this
Bruh_without_a_f9 months ago

Sorry KT55, I didn't see your comment before, also OML I read tanis' message wrong lol! I missed one word but that word was a "not" and predictably changes the entire meaning of the sentence, shit I'll fix all the runs I rejected for that now that's entirely my bad I'll be honest that was just a huge blunder on my part (would've been nice if they kept the rules updated on what they said, but still my fault)

Bruh_without_a_f9 months ago

Remove ItzRogue from the moderation team

Yeahhh, I see your point tbh, I just don't see the harm in leaving them on and it'd just be easier ig ¯_(ツ)_/¯

Remove Milliseconds for All Jumpscares

No you cannot remove them from just some categories, what sm64 does is they just put all ms as 000 so they don't show up, well I mean yeah it's not insanely optimized but that's an argument that it doesn't need ms atm and imo why should precision be something that has to be earned? Is there something wrong with having them?/genq the only reason I could see not having them is in like cookie clicker for example (using this cause ik it lol) we time via igt which doesnt have ms so it'd be pointless

Nothing to say about the last 3

Nah dw it's all good I like to have a discussion with the community to understand what'd be best, and you don't gotta feel guilty about making me do things lol having and voicing opinions isn't a problem imo

Bruh_without_a_f9 months ago

Adding Version Sub Categories for PC/Console/Mobile

Yeah I wanted to do this and I was gonna ask tanis about this but I figured verifications are the biggest priority rn and there are some things that tanis has said are against the rules that aren't in the rules (biggest ones are that you must remove animatronics immediately after losing and that you cannot use dcoin to remove animatronics, I've asked them and am waiting on their response, also I'm operating off that what they said is the rules if not then I'll reverify the runs dw)

Remove the Category 95%

Yeahhh I mean I totally agree but I'd like to hear out the motivation to add it to begin with incase there's a good reason

Remove ItzRogue from the moderation team

I mean I see where you're coming from but they never said they were completely leaving (infact they made it seem like they might come back) and if they may come back I don't see a point to removing them, I'm open to different opinions so lmk (also talking in the discord is much different than verifying runs)

Remove Milliseconds for All Jumpscares

I just don't see the point of this at all tbh, is there an issue with ms? I don't see any reason to remove them it just takes out precision (which I already get from retiming normally) and by your own admission as soon as there is a tie to the second we have to retime every run, plus ms is a game wide setting so we'd lose precision in all fredbear runs

New Category named "50/20 Long Nights"

The issue I take with that is this is the "ucn" leaderboard not "ucn unlimited" leaderboard, imo we shouldn't add different games to a game's leaderboard

Moderation issues with mistiming runs.

Shit, hmm, how about this, I'll retime the top 5 of every category and runs that are within a couple seconds of eachother and if someone wants me to retime a run specifically, just message me somehow (preferably on here) and I'll get to it, I'm only proposing this way cause 575 is a big number lol

Add New Mods

I mean I think I can handle verifying runs on my own rn, I do it for most the rest of the series lol I can usually find time for like 30 runs in a session at most (depends on the category ofc but yk as an average I'd say it's accurate enough) that's 19.2 days (and that's not including verifying runs) and usually I get around to verifying only like once a week the only reason I'm able to do more rn is I'm recovering from a surgery atm so I'm not really doing anything else (and if you're going to point out that more mods would help retime all the runs fixing both this issue and the last I offer the fact that it took me and 3 of the greatest mods I've had the pleasure of knowing (hailoh, dark, and zombiegabriel) a long time to retime all the runs in fnaf 1 back when we first went about getting rid of loads a long time ago and plus the fact still remains that I prob won't be able to do this as frequently soon, "just add more verifiers" well then there's the issue of whom do we add? Then there's the issue of can we trust them to retime and verify properly, basically there's a lot to this issue lol)

Somethings in here prob make no sense or I stated very wrong and I think I mentioned this but I'm open to counter arguments so send them my way!

Bruh_without_a_f11 months ago

Oh shit yeah, my b brochacho I just got a bad case of the stupid

Alright I'm bored at school so imma do this

So yeah 1:07 quite possibly the last second barrier to be taken down in any% for humans, this begs the obvious question, how much faster can it go? Well you might look at my SOB and be like "damn this can go down a lot", well not really, my SOB is literally the TAS I made for this category honestly I see absolutely 0 chance we match that so sum of best is out of the equation, what time save is there left? Well before I replaced my SOM to the TAS it was a 1:07.71 this is a far more reasonable time but to be honest I think stringing those segments together is too absurd but it's possible ig, the best pace I ever got was -0.04 (compared to this run) in the first split and then another -0.02 next split so a total of -0.06 then the run died in the third split (encounter ofc) but that's 0.06 ahead of this so a low 1:07.9XX is definitely doable but honestly I think the human limit is going to be a high 1:07.8XX this is just barely possible imo (this is my new goal btw)

Now, where does all this time save come from? Well as the answer will always be, turns, to do turns optimally in this version is incredibly difficult, first of all you need to frame perfectly release the direction you're going and on the same frame you release your original direction, press your new direction, this is SO hard for many reasons the biggest is releasing your original direction frame perfectly theres no visual clue, no audio cue, no cue period, you just have to feel out how long you have to hold down for to move, the best thing I can relate it to was in smb I think it was 8-1 but I'm not sure but to save a framerule the original strategy was to jump 1 frame less than a full jump but even this is not a perfect comparison because you move continuously through the air (ie every frame you're somewhere different) so you can still kinda time it based on where mario is and where the screen is but in this game your movement is discontinuous so you literally have to guess how long to hold down for, it'd be like closing your eyes and opening them for only 1 frame every .2 seconds (I think that's how long it takes to move don't quote me on that but you get the picture) and also ofc releasing and pressing down the button on the same frame is also excruciatingly difficult but timing it is miles harder, the only other time save is frame perfect bytes this doesn't only mean only having bytes open for 1 frame (minus loads) (tbh I haven't checked if I did this but the loads make this much more forgiving since it can be buffered) but also timing bytes on the first fame you move, be it in front of of fredbear or in front of tents it's the same concept as the releasing directions frame perfectly, waaay to difficult to be expected, adding what I think is reasonable together you might just barely be able to squeeze out a 1:07.8XX just maybe

Anyway tldr this run is really hard to optimize but I'm going to be pushing for an absurd 1:07.8XX

(Throughout all of this I will be referring in the 2nd person this is directed at alexohi)

Alright so, after reviewing every piece of public evidence thus far I've come to the conclusion that these accusations are at best mistakes that everyone (but you ofc) has moved on and grown from and at worst blatant distortions of the facts to fit an agenda

Most of you here probably don't know me so I'll do a little intro, I am the head moderator of the rest of the FNaF Series Speedrunning (FSS), and while I'm not very active in the security breach community I'm a large part of the rest of the series

I've come here not to argue that would be pointless and has been done to death here already. The reason I'm here is to make a public statement on behalf of the rest of the FSS we unanimously voted to blacklist you from the entire FSS and not allow you into the FSS discord because of your behavior. While our communities may be separate (unfortunately)we're still technically both a part of the FSS together

I tried to keep it short but here's a tl;dr anyway. You have been unanimously voted to be blacklisted from the rest of the fnaf series for your inappropriate behavior, sorry not sorry

InLikeTheRose, vRifty and 6 others like this

Windows key+down arrow

We aren't understaffed I'm taking care of all the games perfectly fine you took the wrong message away from that

theres no other version you need to run I did that on 1.09 too its just doing the trick vertically is very inconsistent so you just gotta throw yourself at the wall again and again until it works

Je ne suis pas français, j'ai pris 2 cours de français les deux seront là mais il n'affichera que le plus lent sous le paramètre "obsolète"

Je parle un peu français. Alors si c'est plus facile, tu peux me parler en français.

Bruh_without_a_f2 years ago

There's already the 70-1 category it's basically the same thing you just get 30 more so I have to wonder why

Bruh_without_a_f2 years ago

Moving your mouse back and fourth makes the game register more clicks

Mathigamercrack and Halo like this
Bruh_without_a_f2 years ago

Well technically it might be slightly more than a frame because you could buffer an input but yeah thats basically it

Mathigamercrack likes this
Bruh_without_a_f2 years ago

No you don't need the autosplitter but it is highly recommended

Mathigamercrack likes this
Bruh_without_a_f2 years ago

Hello everyone! Recently, the FNaF 1 mod team has become aware that in older patches of the game, the night lengths would change based on how good your computer is. Since the night times were (in this specific context) like big loads we have decided to disallow older versions of the game. That's all I have for now, happy running! -Bruh_without_a_f

About Bruh_without_a_f
Joined
3 years ago
Online
1 day ago
Runs
101
Games run
FNaF World Category Extensions
34
Runs
The Escapists 2
The Escapists 2
Last run 1 year ago
17
Runs
Super Mario 64 FPS
Super Mario 64 FPS
Last run 2 years ago
12
Runs
FNaF World
FNaF World
Last run 1 year ago
9
Runs
Super Five Nights at Freddy's
Super Five Nights at Freddy's
Last run 2 years ago
8
Runs
Five Nights at Freddy's
Five Nights at Freddy's
Last run 2 years ago
5
Runs
Chipper and Sons Lumber Co.
Chipper and Sons Lumber Co.
Last run 2 years ago
3
Runs
Cookie Clicker Category Extensions
3
Runs
Games moderated
Five Nights at Freddy's
Five Nights at Freddy's
Last action 3 months ago
243
actions
FNaF World
FNaF World
Last action 3 months ago
210
actions
Freddy Fazbear's Pizzeria Simulator
Freddy Fazbear's Pizzeria Simulator
Last action 3 months ago
114
actions
Five Nights at Freddy's 2
Five Nights at Freddy's 2
Last action 3 months ago
110
actions
Ultimate Custom Night
Ultimate Custom Night
Last action 1 month ago
110
actions
Cookie Clicker
Cookie Clicker
Last action 3 months ago
92
actions
FNaF World Category Extensions
FNaF World Category Extensions
Last action 3 months ago
42
actions
Cookie Clicker Category Extensions
Cookie Clicker Category Extensions
Last action 4 months ago
30
actions