These routes do not account for the Boot Squad, who patrol Witchville semi-randomly and will send you to jail if you enter the same room as them. To avoid them, wait until they pass through the room you want to enter; if it sounds like they're coming your way, you'll have to move to another room to avoid them.
Any%
S. Z. Get. N. W. W. Y. N. W. Get. E. D. Get. U. S. E. E. E. Give it old. N. Z. Get. N. Get. N. G. G. G. E. U. W. N. U. E. S. U. Open. W. Z. Z. Give mail. Open it. Read it. Z. Get. Z. Z.
D. N. W. D. S. E. D. W. Open can. Get. Crush it. Get. Open. S. S. W. S. Open head. Wish. Rain. Drop head,can. Dig. Sand. Z. Get silver. Blow it. W. Z. Get. Z. Blow silver.
S. Y. E. D. N. E. Push bed. U. Get. D. N. E. Put it. Grue. Open frige. Get bottle. Open it. W. W. Open. U. N. E. E. E. Give hat. (Note word.) W. W. S. E. Buy stub. In. Show it. N. L d. Get. S. Out. Y. S. S. Drink milk. Wish. Dark. W. MAGICWORD. S. Z.
Give boss note. Get coat. L in it. Get key. Unlock chain. Key. Pull lever. Get note. Read it. Open door. U. U. Wear 3D. Set second switch. D. Drop 3D. Set art. Set crank. N. N. E. Alexis,heel. Open. E. Get. W. N. Unlock door. Steel. In. S. S. Hit case with bottle. Put rock. Sculpt. Y. Y. Rap. Door.
100%
Coming soon.
Low%
Coming soon.
Credits
Thanks to Jacob Gunness (JGunness) and Darrell Wong (DKW) on GameFAQs and Arethinn of eristic.net, whose walkthroughs/guides I referenced while working on these routes. And thanks to Nathan Simpson for posting about the bug that allows you to push the troll underwater.