Glitchless, sub 10 is barely possible if you have perfect execution.
Whilst I doubt a "Helm No OoB" category would be added, the "No OoB" rule is full of loopholes (As SirSmack hinted to). For example, this implies that someone can go through a solid object (like the roman numeral doors) as long as there is inbounds ground on both sides of the object.
I would advise looking into the glitchless category: https://www.speedrun.com/dk64ce#Glitchless
This has every flag in the game set:
https://drive.google.com/file/d/16qKSgUNDlTvfgDvlPprHsxMiSapEj7Q8/view?usp=sharing
The time on the file is 00:00 because the variables have been hacked in.
Regarding the mystery menu, I would advise looking at the PAL GameShark codes section here: https://pastebin.com/9V375jxM
For what purposes are you needing a 101% save file and what platform are you loading a PAL ROM onto (eg. Everdrive N64, Wii U, BizHawk, PJ64)
Hello, As you may have seen, we list "PC" as a platform for this game. As such, we are aware that there is a PC version of this game
I don't think going that specific is worth it, since the player base would be spread more thinly and there would be no incentive to go for the fastest car. That being said, it seems like this matter has been solved on discord.
This method works on Xbox and is the one The8BitBeast uses whenever RBA is in an Xbox route:
What are you defining as your suggested category?
If it's as literal as the title (beat the game as fast as possible, do not go OoB), then that's fine. But maybe some of your intention of the spirit of the category would be gone by the fact that you can clip through doors and not go Out of Bounds. For example:
- You can phasewalk through the boss door to do bosses early instead of the moonkick/ledge clip/lower ftvw/lower phasewalk to skip going OoB
- You can clip through the K Rool door, crown door and coin door in Helm to get Key 8 without shutting down the Blast-o-matic/acquiring 4 crowns/acquiring the company coins.
Any% would still only enter Factory & Helm since every instance of out of bounds can be replaced with some other trick that doesn't go OoB at all (Lag clipping, phasewalking etc.)
However, if you remove those and say Any% "No OoB, no clipping through doors/b-lockers/barriers etc.", then as someone who has routed out this prior, it pretty much becomes glitchless with the occasional trick like bridge clip/dark room box clip.
All Bosses has a pending run (and is an amazingly fun category tbh. Fantastic pacing) :P
As I said, saying N64 & VC are different enough to split would be similar-ish to spltting US, PAL & JP. Both sets have things which are very different about them:
- VC has a severe lag reduction compared to N64. Meaning if you're going for overall WR, you need to run on Wii U VC
- PAL has a lower framerate meaning that several things are slower. Meaning if you're going for overall WR, you cannot run on PAL
- JP can't cancel text, which means that several things are slower. Meaning if you're going to go for overall WR, you cannot run on JP
- Both PAL and JP can't perform a trick known as 'Swim through Vertical Walls', which makes them slower (esp. in Galleon). Meaning that if you want to go for overall WR, you can't play on PAL/JP
- US has a bug where the Helm Medals become uncollectable after you turn off the Blast-O-Matic and fully reload the level, which prevents a strat where you can beat Helm and get 100% in Helm with only completing 2 of the minigames (if you discount a TAS-only strategy). So if you want to go for overall WR for a Helm 100% IL, you can't play on US.
Each version (US N64, US VC, PAL N64, PAL VC, JP N64, JP VC) will have their own differences, but in the end, they're all the same game. Splitting for N64 & VC would be equally as valid as splitting for US/PAL/JP imo, and having 6 tabs would just be incredibly messy.
That being said, when N64 records are broken, equal community recognition is given to it compared to overall WRs that are done on Wii U VC.
The idea of a leaderboard split has come up many times in the past (sometimes asking why we don't split them, sometimes requesting a vote for a split). The DK64 community has held 3 (maybe 4) votes in the past on whether the leaderboards should be split between N64 & Wii U Virtual Console, and every time the majority was with a combined leaderboard.
The filter function allows you to view all 3 leaderboards (Combined, N64 Only, VC Only), whereas a split would remove functionality from the leaderboard (removing the first option). If a split did happen, we would be leaving half the community behind a second click (which half would also be a tough choice since there are more N64 runs, but VC has WR in every category). With SM64, they chose to have N64 as the primary console and put more recognition behind an N64 time, and therefore most people run on N64 instead of VC. If I remember correctly, N64 also has WR in every SM64 category (I may be mistaken though)
DK64, whether on Wii U or N64, is the same game. Yes, there are version differences, but like how we don't split US/PAL/JP times (where the times between each region differ by about the same amount as N64-Wii U time differences), we don't split the consoles
Best of luck with learning! If you need help at any point, there is a #help channel in the DK64 discord (which is linked in the left sidebar) :)
Yes because they involve a trick called a "walljump" which can only be executed on N64
All marbles is definitely very different from 100%. Beating the game 100% requires the following:
- 74 Udders (All 74 needed to enter Kim under normal circumstances)
- 1000 Marbles (950 needed for entering Bob)
Outside of opening the Kim boss fight, the udders are only used for entering the various hubs. If you only take into account Kim Early (See Any%), you would only need 50 udders (To open Fantasy. You'd skip all udders in Fantasy and get most of the udders in the previous 3 hubs).
However, you can also enter all 4 hubs early without the udders:
- Memory / Happiness:
- Fear / Fantasy Early:
Which means that all Marbles at bare minimum only needs the 1000 marbles, all 74 udders can be skipped. You can also perform Kim Skip in this category (although the execution of this skip hasn't been done RTA as far as I know), and you wouldn't have to fight every boss.
As for all bosses, as of right now, it's just 950 marbles to enter Bob (defeating Psycrow/Roswell/Monkey for a head too), then doing Kim Early and beating Kim (Primary difference between this and all Marbles being the bosses & lower marble count and the requirement of beating Kim). If a Bob Early was found in the future, the marble requirement would be cut down to 131 (To open Lord of the fries, which is required for Fatty Roswell Early).
- Roswell Early:
- PMFAH Early: Bob Early would also likely mean Psycrow Early and Roswell early w/out LOTF.
Why not have co-op nightmare ILs? Could be a short fun thing to grind out to accompany the co-op Any% runs
I use a USB Xbox controller.
- Left analogue stick for movement (of course)
- X as crouch
- A as jump
- B as shoot
- Y as whip
- Back as 1st person
- Pressing in the right thumbstick for changing the camera mode
- Pressing in the left thumbstick as my split key.
Everything else is default mapping
Underpants Early/AYHT Box jump/PG2 Chicken Skip/GBE Cube Skip are all skips (Skips: CDE Hamster Rooms, AHYT stuff, Saving the chicken, Riding the cube), therefore banned.
Not entirely sure what you mean with your AYHT PP thing. I think you mean this? (At 36m if it doesn't redirect)
If so, yes, that's banned. Counts as a sequence break (along with boogie nights speaker skip) since you get the udder before completing the puzzle that the udder was intended to be the reward for.
Not sure on the early movement after getting some udders.
The "no fun" stuff is just a meme.