After noticing Chaos Control in Shadow's campaign straight up stopped the timer, I knew it was gonna be real important to runs. Seeing what people manage with that is gonna be wild. Though I wonder if there should be separate categories? I haven't gone in and thoroughly tested it yet, but I'm pretty sure it's possible to run every main stage without using it, as my own use of it was sparing.
Also noticed that Doom Wing is so overpowered in some stages that even the game separates the stage times using it into their own category. Maybe we should be having the same discussion about that power too.
I know making tons of categories ain't exactly ideal, but these seem like they're gonna be the biggest make or breaks from the outset. You can probably shave minutes off of some stages with either one of them without too much practice, not to mention both.
Thoughts?
After noticing Chaos Control in Shadow's campaign straight up stopped the timer, I knew it was gonna be real important to runs. Seeing what people manage with that is gonna be wild. Though I wonder if there should be separate categories? I haven't gone in and thoroughly tested it yet, but I'm pretty sure it's possible to run every main stage without using it, as my own use of it was sparing.
Thoughts?