Trouble with new game IL is what upgrades you would have unlocked and able to use. Do you choose the upgrades along the any% route or can you grind dna until you have all the upgrades purchased up to that point.
That run isn't finished, for simple, the timing ends when you king dice stops you.
They are more popular for very optimized games to see if new strats are possible. I am not the most intelligent on TAS runs, I would go to the TAS forums on TAS videos (http://tasvideos.org/forum/).
It is possible, but since we can't emulate cuphead, it makes it a lot harder. We have to use programs to create macros (unless LibTAS works for pc games).
Was thinking to create a category of low% and was wondering what rules we should use. I figured it would be one of two rules, option one being easier to run.
Option 1: Normal timing method as any% but no upgrades.
Option 2: Zap-o-matic and deathray only.