评论
Zarrelle2 years ago

I've noticed both expansion leaderboards have a version split so I'll add one for the base game just to make things consistent

Zarrelle2 years ago

Hey, sorry about this incredibly late reply, I've been very niactive with speedrunning in general but I bought the enhanced edition on release and in terms of performance I'm not sure if it's enough to create two categories. I think including a version column on the board should be enough unless there are any significant differences that become apparant at a later time.

There hasn't been a ruling on mapping left-click before, unless mejcel made one. (I haven't been around for a long time) I'm personally fine with remapping left-click or using an autoclicker to help with the Exp Glitch. Ideally people can use some agreed upon method of performing the glitch but I wouldn't expect anyone to give themselves RSI just to save some seconds.

Zarrelle8 years ago

I'm a little late to this but I'll weigh in as well with the opinion I've held in other games as I will here. I'm also really bad at structuring these so bear with me on this.

With regards to a "base game" there are certain circumstances that can change what the base game is. In Neverwinter Nights, a game I've spent most of my time running, there are two expansions which add some interesting advantages compared to not having them. However, for the past number of years, Neverwinter Nights Diamond addition is the only version of the game that is available to buy. When my original CD for the game broke and I had to repurchase it, my only choice for the Diamond edition, which includes the two expansions (plus other content that doesn't impact the run). So at the moment, unless the original game is purchasable again in the future, the game with expansions is the baseline-standard we use. However, with regards to KoA, the base game without DLC is still as available as the DLC itself, therefore the base hasn't changed since release and Special Deliveries is an optional addition.

In terms of RAM/keyboard/mouse/controller/etc. None of them are actually included or cared about anywhere in the base game, or any version of the game. It's a factor that just sucks. I can argue that I lost my WR because my processor isn't that great and RTA includes loading times but it's a weak argument because I can't deny that my time was still beaten within the constraints of the rules. DLC on the other hand is a factor in the game itself. It's a 1st-party mod for the game. I'm always in favor of as little modifications as possible because if I make a mod that alters the start location to the final boss, it's a mod just like most DLC. Everyone would not allow it obviously, but the reasoning becomes arbitrary. So I added the filter for Special Deliveries to immediately highlight the difference from the other runs. I didn't add a new category because it still is "Any%". I felt it was the best compromise.

Worst case scenario, DLC becomes a new category. It definitely isn't something that needs to be banned entirely. The filter on this site should be enough to separate them so that anyone looking at the leaderboard can still say "well, DLC is bad", filter it out and take the fastest run without as first. Final Fantasy 9 does the same with whether a runner uses a turbo controller or not (not anymore), Diablo 2 does it with classes, Ocarina of Time does it with the runners platform. Dark Souls could do it with routes but they don't bother. It allows "any%" to stay "any%" while still showing the differences.

End of the day, based Aphox is still faster than all of us, even without DLC but I don't know how to add runs on other people's behalf. I half-think I shouldn't have been the one to verify the run. I'm only a mod because I started running when there wasn't even an SR.com page for this game and so I made it. Still haven't gotten around to streaming runs because of other commitments.It's why I made EagleLiver a mod as well.

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