So turbo appears to be allowed for the current runs.
So this happened today...
I'm wondering if it even saves time as the enemies seem to die so quick that I could see there being very little time save.
So! I was able to clip out of bounds while switching characters and being hit at the same time. I'm wondering if this can be used to push the game ahead? Sadly all I got from it is soft locking the game as it happened on a boss screen.
If you put some effort into it guys, you won't need the extra health. Getting hit is just going to slow you down. Put the practice in, and memorize the enemies and you won't have any issues.
Jaek Rock and myself will be playing theough the co op of Final fight 3 any% easy on Friday morning! Guy and Haggar will be making their way through the streets and would love to see the final fight community come around to watch!!
Also GGs on getting final fight 3 in!! Jaek and I will be repping the game at SGDQ this June! It's getting lots of love lately!!
Join rgltv discord server xtag! They need you there.
Hi there! Was curious how to unlock Very Easy mode and Mania mode on this game?
Hi there! Will be putting runs of this up soon. Was curious if the code for using the same character is allowed or not? If not, would a category be made available for this?
KumaKhan, honestly I'd rather not accept runs witha continue in them, and with your expertise, I'd say you'll figure this out in no time! I have accepted a couple runs that had the 5 or 7 life code on them, if you want to put one up there.. but honestly, aim for a completion with only losing 1 or 2 lives.
I would submit a single runner on console, but am planning on using net play to submit a co op run here shortly.
The console version actually uses a different engine (Unity). I reached out to the developers about a possible patch to the steam version and they said there's no way to implement the console version to steam.
I just bought the switch version, the charge shot can be spammed just like ps4...
Hi guys! Definitely interested in running this! Was curious if there was a button guide for this game? How do you pick enemies up? How do you pull enemy parts off of other enemies? Also do you guys have any tips for running this?
Thanks!!
Hey guys!! I know I've been pounding you guys with runs lately lol.. was curious, the run for the 3 player co-op is quite different than the 2 player co-op run. Was wondering if there was any consideration for separating the two boards?