Do you actually want to run the game competitively on emulator? And if so... why?
The wii u version has different mechanics
Honestly, meh. It's not that different, and historically there's been very little interest in this version, emulated or otherwise. I'm not convinced that allowing emulators on the leaderboard would suddenly change that. If there was serious competitive interest there would be a stronger argument for considering it, but as of right now I don't see the point, personally.
Also worth mentioning, Wii U was also one of the more problematic emulators when we last checked, and the game is still only listed as "Playable" on the compatibility page.
transformers armada ps2... the only reason that speedrunning scene is active is because they allowed emulators
This game, crucially, does not have a PC version. Also, unless I'm looking at the wrong game (there doesn't appear to be a game called Transformers Armada, so I assume you're referring to the 2004 game), that game has exactly 1 emulated run. The vast majority of the runs on the board are on real hardware, so, not really sure how you're drawing that conclusion.
As of when we last checked emulators for this console generation were not particularly accurate, so emulation could have an unfair advantage over real consoles (most likely load times, if anything). Hypothetically we could create separate categories for it to avoid that issue if people really wanted it, but realistically nobody cares.
In any case, there's essentially no reason to emulate this game. The PC version is faster, more accessible, and just plain better in every way that matters.
Yeah, "This will apply the default value to all orphaned runs (runs missing values for required variables) subject to this variable"
I don't think so, as far as I can tell none of the markers actually do anything per se.
YouTube videos are safe. This is just a bug/oversight with the system, I think if a run is marked as at risk and then the link is changed it doesn't automatically update the risk status, and as a result the message gets a little confusing.
If you're on Steam you can just uncheck it in Steam's DLC manager thingy. Otherwise, go to where you have the game installed, go into the DLC folder, find '401635' and either delete it or move it somewhere else on your computer.
Oh thank goodness I was just looking for how to do this, W SioN
@Gamebuster1990 Please learn how Twitch works before spreading misinformation. It doesn't apply to "Past Broadcasts", which are regularly deleted anyway. Highlights are (well, were) how you actually preserve stuff long-term on Twitch. And as it says right there in the thing:
If you are still over 100 hours [of highlights] after 4/19, we will begin deleting Highlights & Uploads for you.'
A truly embarrassing number of people read "doesn't apply to past" and stopped reading the announcement.
Nice idea but creating a Twitch/YouTube competitor is insanely expensive. SR.C is owned by a very small company, I doubt they could ever justify the upfront costs even if there was some guarantee that it could be profitable some day, which it probably wouldn't be.
To my knowledge no one has managed to do so successfully. The state of Android/iOS emulation is pretty embarrassing, unfortunately.
I'm not really sure what you're referring to, could you be more specific?
They certainly can be, just get me a list of the ones that are missing
There should just be an Activate button in the Edit Splits menu, you don't need to try to add anything to the layout (and if you were to do it that way, what you did was entirely wrong, the splits and the autosplitter script are two entirely different files).
Short answer: you can remove them, but there's a catch.
If you end up restarting the game during the run (e.g. the game crashes or something), the intro videos are part of the game and are expected to be present, so not having them would invalidate your run in that case.
This is only enforced in cases where they would affect the time of the run, and most people reset when their game crashes anyway, and this game has no strats that would require a restart, so it's usually fine.
Hmm. 2 hours is supposed to be the battery life on its own, that's pretty rough.
And yeah continuing after a crash is fine.
Think you just have to figure out a way to charge it while playing. I'm not sure what exactly FOK did but using a battery bank or something like that seems viable.
We could allow segmented runs if it comes down to it, I suppose, but I think that's something we should try to avoid if at all possible.
That was what they were initially going to do, but doubling the number of categories on the board to do that kinda sucks