Removed IL runs (due to not being done in Free Trax)
4 years ago
Georgia, USA

I realized recently that some of the runs on the boards were not following a rule we set up back in 2017. Runs need to be done in Free Trax, as the existence of varying levels of performance* (i.e. lag) between race modes and Free Trax appears to affect the timer. In order to preserve these runs which violate the rule, the fastest non-obsolete example of each will be linked here.

*This can be seen when playing in first-person view, which will produce times which are comparatively slower when using the in-game timer than third-person runs due to framerate affecting speed.

Runs by @MrZeratheMant

https://www.speedrun.com/stunt_race_fx/run/zpr15kgm

https://www.speedrun.com/stunt_race_fx/run/z05jw3om

https://www.speedrun.com/stunt_race_fx/run/yoknvdjz

https://www.speedrun.com/stunt_race_fx/run/zx239dgm

https://www.speedrun.com/stunt_race_fx/run/y25g91jy

https://www.speedrun.com/stunt_race_fx/run/mk3grnxz

https://www.speedrun.com/stunt_race_fx/run/yw8re82y

编辑者 作者 4 years ago
Georgia, USA

If you notice other runs on the IL boards that were done in Speed Trax or elsewhere, let me, @the_androgyne, or @Olympus72 know and we can remove them (and add them to this thread)

Georgia, USA

We are considering adding back these runs and adding flags for Speed Trax and FXPak/SD2SNES. I've had hand issues so editing will be slow if/when this occurs, but it seems like the best way to go.

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Georgia, USA

Working on this today. I'll be adding a flag for Speed Trax as well as FXPak/SD2SNES. I'll try and get @MrZeratheMant 's Speed Trax runs re-added as well

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