Difficulty and change in Rules for Timeing
2 years ago
Russia

Many of us have so many different FPS when recording and watching the game footage, ive seen 20 25 29 30 and 60 which is problematic to know exactly the time Sometimes i would see the Start button never change in size, but the game still would be starting. That is because there are many sources where you can play the game.... Since the start button changing in size was the Cue to start the timing, im gonna change the rule for Fullgame's. So what im gonna do (Akuretaki) is that im gonna retime every single Full game MYSC. runs and now the starting frame is when the screen starts to fade away in the Menu. And if you can, run in 30FPS from now, because its so much easy to get the time.

编辑者 作者 2 years ago
Gaming_64 喜欢这个
Russia

"Timer starts after pressing start on first frame where you see the Screen fading away into the level" Update: After reviewing Fullgame runs, i realize that having so many different FPS's and Versions of the game on the Website Version is making the calculation inaccurate especially in the "Mysc." categories, or rather should i say EXCLUSIVELY in the Mysc. categories. For those who have 60fps, its hard to catch the frame-times, and since they have more frames in the footage, they might have their time slightly longer than those those who have 30 and less FPS, because lower FPS is inaccurate, so what im gonna do in Mysc. is that every run will end with the 0.033 0.066 and 0.100 times and I hope nobody would hate me or the game. The way im gonna do it is that if it ends by 0.017, it becomes 0.000 , if I see 0.025 it becomes 0.033 and if it ends by 0.083, its gonna be a 0.100. THAT is mostly for runs that are tight in positioning !

编辑者 作者 2 years ago
Gaming_64 喜欢这个
North Rhine-Westphalia, Germany

At 60 FPS runs i always have a better time than in 30 FPS (just saying)

Russia

yes thats the point of the adjustment. Lesser is the FPS, the less we see and the less we can judge ; also we wont give strict rules on FPS because some people might play on mobile i think? or maybe they cant adjust their fps / and because its not a complicated and very competitive game / moreover i could notice that players has done the same exact movement and Completed or Died at the same exact spot, so the timing might be different, and its because of FPS (i took insane loong time to look at the screen to see the starting and ending frames) : starting point is later at 30fps (than 60fps) and at 60 it might end sooner (than 30fps), thats why some times end with X.017 X.087 X.050 or something else, and for the 30 FPS it always ends by .033 .066 and 0.99 (that we count as .067 and .100), and knowing that in some runs players has the done exact same movement, the adjustment is necessary. BUT AGAIN, that concerns runs that are in the range of 1 frame of difference from two or more players that are one frame in difference with the exact same movement. and AGAIN, as i said the 60FPS people gives me difficulty into seeing the starting and ending frames because the Fade in and Fade out Filters in the game are super smooth. Conclusions : 30 fps is idea for verifying & it allows to clearly see the starting and ending frames & since some runs are in 20, 21 and 25 fps (with ending times in between something like x.025 to X.33 with the FINAL RESULT (their starting frame has been calculated and observed to know if the frame is a little bit too late or way too late, then the final frame gets the same process, so instead of 5.025 i put 5.033 or 5.00 depending on the evaluation, but keep in mind this is just an example, i had a run that ended with X.113 or something), THOSE runs are adjusted especially, and 60fps are slightly adjusted too. Anyways im not elaborating more. Right now the Mysc. are recalculated with the Individual levels (but not the Complete game glitchless way, because times are far different) and the only change is that more people get top positions : instead of 1 2 3 4 5 different positions there are more 1 2 2 3 3 5 kind of positions. More fair imo

编辑者 作者 2 years ago
Gaming_64 喜欢这个
North Rhine-Westphalia, Germany

You can't play on mobile because there are no mobile controls and Alienplay doesn't give open source code so i can't edit the game for Speedrunning purposes

编辑者 作者 2 years ago
Akuretaki 喜欢这个
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m1btlyz retires from Moderation

m1btlyz or Minebuttplays retired from the Moderation team wich leaves only 2 Moderators for this game, but the big problem is that Akuretaki took a break from Moderating for unknown reasons and i can't Moderate until next Monday because my PC is around 500km away from me. Thanks for reading

2 years ago