Why does this exist?
This is a stopgap patch until the RA Approved Codes apply to Reloaded. It may be delayed several months due to needing additional work in Dolphin to handle Sys/User GameSettings conflicts.
Because of this potentially long delay, this workaround patch is made.
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What's different?
The only difference is the Force Restart on Death (Hold L) code is built in and enabled.
This allows for a better QoL when grinding individual levels (ILs) in Retro Achievements Hardcore Mode, which is currently recommended when submitting ILs.
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What version do I apply this to, and how do I do it?
This patch will only work on the Widescreen variant of Shadow Reloaded v1.2 in ISO format.
- Download the patch and use:
https://shadowthehedgehoghacking.github.io/xdelta-wasm/
-
Patch
SHADOW RELOADED WIDESCREEN [GUPR8P].iso
withWIDESCREEN_VERSION_SPEEDRUNS_L_TO_RESTART_PATCH_0a335975.xdelta
-
You can optionally convert to RVZ in Dolphin after.
This version will be supported by Retro Achievements, allowing you to use the QoL code.
This output should match to:Shadow the Hedgehog: Reloaded (v1.2) (Widescreen, Speedrun L-To-Restart) (LimblessVector, dreamsyntax)
when launching in RetroAchievements once live.
Moving forward all runs must specify if SG (Spin/Slide Glide) was used or not.
Additionally you can now submit for Gun and Cannon Android variants for all ILs and full runs.
A new selectable drop down will appear in run submission.
Runs can also now be filtered on if SG was used or not.
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