Emulated on RetroArch (Beetle PSX HW), with Quake II (PS1) rule's configuration, shown before and after the run.
This category is run emulating a mouse. Since mapping the joystick to the keyboard is allowed, I mapped: Q - cross, E - triangle, WASD - D-pad, R - L1, F - L2.
When I get a beautiful Mission 1 and 2, I get distracted and get absolutely annihilated at Mission 3. I would have had 8 seconds less on the timer, but a horrible sub-28 is still a sub-28. Thanks to Maxim van Dijk, I did some tests and I realized that there's no bonus speed when you jump on top of diagonal walking, so I tried to jump only when I needed to overcome a gap, to get strogg's attention, or to make myself harder to aim at.
Times (splits may be a bit off since I splitted late on Mission 1) Mission 1 - 3:33 (3:33) Mission 2 - 11:43 (8:10) Mission 3 - 19:26 (7:43) Mission 4 - 25:36 (6:10) Mission 5 - 27:56 (2:20)
