https://youtube.com/clip/UgkxlRC9hJRX5TC_2-dyz-SX2NjBZMSpwVkx?si=rJ2whImVj0jkd5xv
bit of context, back when I first got into speedrunning I was able to do the end part of e12 but really sucked at doing the strat prior to it that let me get to the turrents properly. I made this much easier (for me) strat and posted it on the forums, buuuuut someone said it was slow and bad so I got embarrassed and deleted it cause I was an insecure 15 year old at the time. having grown up since then I've realized, fuck that guy, here's the strat. ZERO clue if this strat is more widely known or there is a newer strat that is both faster and easier than before since it's been over 5 years, but if not here ya go to anyone that struggled in the same way I did. you really only need to be good at ABH's but if you are going for strats like the end of e12 then I'm confident you already got ABH's on lock.
e12 lol
anyway the thing where you dont make this fling is fixed by just jumping and turning around in the air, like you do here but no abh's needed, so it is slower though maybe theoretically a bit easier
Well I guess it'll just be another option if people wanna use it, no biggie, never hurts to have options
As of today, 17/03/25, ghost door is officially banned in all runs, due to it not being possible without pre run setup (if a setup is found from game launch the rules will be updated accordingly). All previous full runs utilizing it will be grandfathered in, and all previous ILs utilizing it will be