The WR for build limit is in a world that the player has been in before
4 years ago

Smedgies started the run in a world that he had already been playing in. You can see that the tree that he is standing on, is broken. Smedgies could have put him self there instead of spawning there. Is that allowed or should his run be deleted?

How do we know if it's a generation bug or not?

Denmark

Sounds like a good time to require everyone to include clicking the "Generate new level..." menu in their videos.

Jump 喜欢这个
United States

Maybe not the generate new level, but at least start game, instead of back to game. Runs can be faked, especially border runs, if you just esc out to the options and then go back in.

Indonesia

@ClutchCps runs that start at back to game are rejected, runs have to show start game. It's been like that since the start. I just didn't noticed that Smedgies's run started at back to game. It has now been rejected by @SpaceByte

编辑者 作者 4 years ago
Denmark

@Insert If that's the case, then the following times should be removed, since none of them show the game start (and quite a few of them obviously start after first input, e.g. after having looked around):

  • #1, #2, #3, #4 build limit
  • #2 tree%
  • #1, #2 border%
编辑者 作者 4 years ago
Indonesia

i see, runs from @Smedgies and Border% won't be rejected for now. Also thank you @birj for pointing that out

编辑者 作者 4 years ago
Nigeria

if you generate alot of worlds You would actually run into trees that are leveled Blocks Like Dirt and stuff. thats how i got my run. ALSO This was submitted before the rule was made.

daiyousei 喜欢这个
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Regarding pending runs

Hello

Hello Classic runners,

Recently, our run queue has gotten a little out of hand, with runs 47 days old still pending. I want to apologize on behalf of the mod team, as that is way too long for runs to be pending.

To be honest, the mods have been really busy with other more important t

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