New Glitch? Can it be implemented in the full game?
So about a year or two back I found a glitch in the 1990 prototype of Gain Ground for the Sega Genesis which allowed one to auto-skip levels. I'm re-visiting the glitch and trying to brainstorm how to pull this off in the full game. Any ideas?
I uploaded footage of the glitch here: More details about how to pull off the glitch (as to my limited knowledge) in the video description.
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