^ curious about it. Not really 'genre' but what interests you the most in games that you will pick up to speedrun. Or do you have a favorite genre in general?
I actually love to speedrun games without enemies the most. Especially Refunct, but also Harvest Moon, Speedrun 4 and a few browser games where I focus on movement and less about the enemies/battle.
I mostly speedrun web games, in particular 2D platformers and racing games.
@Seydie one of the many issues with the current forums. @Sandstorm187 honestly, what do you find appealing about those web games? I legit could never understand anyone who voluntarily speedruns those webgames.
I enjoy speedruns that are in 3D environments a lot more, they're much less infuriating to constantly retry in my opinion (props to those who grind optimised platformers) And to be more broad I enjoy shorter speedruns that utilise consistent and interesting glitches/exploits. Indie RPG I'd say is a good umbrella to hold them under.
@Matse007 - I speedrun webgames because some of the games have become very optimized and are fun to learn the routes. Others are just fun to grind
3D Platformers for sure (also agree that games without a super-optimized route are more fun), I agree with Michi on 99% of webgames, however some of them are actually kinda fun. Majority are super straightforward to route though, which makes them kinda boring to do more than once.
Personally, my favorite thing in speedrunning is the routing. It's a complex puzzle with all sorts of questions to be answered, and I just love it. As result, my favorites are usually RPGs of some kind, or anything with a significant strategic element. Though, that being said, I don't particularly like menuing or dialogue mashing so it's a bit conflicted. I do like games with lots of action as well, but I have to be sparing on those thanks to my less than sturdy hands.
I'm just plain awful at platformers though.
On the topic of webgames, I think a good bit of the appeal for webgames is simply how short they can be sometimes. It's a lot easier to grind as well as simply finding the time for them. Run length is something I haven't seen mentioned yet, in fact. I lean towards preferring runs around 20 minutes to an hour, but I'll put up with as long as 3 hours. Any longer than that, and I find it difficult to find the time for running the game.
I also like to engage in routing, especially if you have to manage multiple resources for success. But I don't like to run glitch-heavy games or games where you require heavy exectuion skills. The games I play are some of my favorite games from my childhood, usually games that I played in MS-DOS. As for genre: I like strategy games most, but a lot of them are pretty weird to speedrun. So there are not many that I run or plan to.
@Matse007 Webgames are a labor of love, so it's good and right to return the favor!
To build on what O.D.W. said, they're very accessible—not just in the typically shorter length, but how they're available free to anyone with a working computer & internet. This is not only appealing in terms of saving money, it also allows you to quickly cycle through a bunch of games until you find one you truly enjoy and can run over & over again.
With there being so many webgame devs out there, almost everyone can find the game for them.
I like to speedrun 2D platformers, and from those I enjoy running puzzle platformers, precision platformers, and Metroidvania/adventure games.
"non-enemies" games is not a genre, but I also enjoy running games that are more based on movements and not fighting enemies. Usually, enemies or bosses have an element of randomness to them, and I don't like that in my speedruns.
As @hahhah42 said, web games are nice because they are so accessible, and you can find lot of good stuff if you know where to look. I also sometimes want to speedrun very short games (up to 5-10 minutes), and web games are usually perfect for that.