I made a TAS
I accidentally TASed the whole thing at 30fps. It's still cool to watch, but it's probably possible to save some time by just playing at the right framerate.
The TAS is accurate. I made this in libTAS, and there's a setting for what framerate the game runs at. I put 30 instead of 60. All this means is that I had half as many frames to input, so I could have started moving 1/60th of a second earlier in some cases. Everything the TAS does can be done in the regular game though.
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Is your video slowed down? I definitely cannot compare your TAS to my run at all because it runs a lot slower...
I have no idea at all why it's slower. I don't think it has anything to do with the framerate either
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