The way this would work is that you'd play every level in backwards order, but in a very specific way. Basically, you start on the final bossfight, The Overlord, and game over to it as quickly as possible. Then, game over in Art Gallery, then Rock Bottom, then Krusty Krab. After that, go into Sandy's Treedome and game over there. Goo Lagoon, however, gets a little different. See, Goo Lagoon is divided into 4 main sections. Beginning, Sandcastle, Jr.s, and Salty Spitoon. (You could do 5 with Beginning, Sand Castle, Jr.s, Salty Spitoon Stealth, and Salty Spitoon Escape, but that would just take forever.) So, what do you do? You get to and game over in Salty Spitoon, then you get to and game over in Jr.s, (While you can't normally game over in Jr.s you can just run out and get killed by a Nestler outside), then game over in the sandcastle, then run out and game over in the beginning. This cycle repeats for the whole game. In Jellyfish fields, game over to Ol' Bessy then game over in the main fields area. Every area separated by a load screen, you must game over in backwards order of the intended progression. Unable to game over in an area? Ok, don't game over there. An example of this is Glove World, the beginning of the Tunnel of Glove area where you just run through to where you have to get caught. Let me know what you think of this category idea and any things that might need to be changed.
Yeah, definitely. Or you could just do it right after an any% if you felt like it.
Oh yeah, to specify, dying during Berry's Hide-And-Seek counts as a death at the beginning of the level for both of its appearances, so you would die there last in both levels.
Category sounds way too arbitrary to justifiably be added to the main board even as a misc category. I feel like something like this would maybe exist only if AtC ever has a category extensions board.
Fair point, it does seem a bit random. Maybe an All Jumpscares/Game Overs could work in its place, as it is kind of what this category is. Of course, I'm not saying a category has to be added, I'm just making a suggestion. (Saying that because of the way the wording in the second sentence sounds)
Thinking about it, there's a lot of glitches in AtC, so why not a glitchless category?
That’s a good idea, I already told cardon he said if we find one more skip/time save then he will add it
Finally got around to doing a complete live any% tutorial for the game featuring extensive commentary and input display! Check it out through the Guides tab or by clicking on the link here: