New speedrun strategy?
Today I found out that pausing and unpausing can be used to play the game one frame at a time, essentially allowing you to do a TAS without needing to modify the project in any way.
Should this strategy be allowed?
CuteRabbit 喜欢这个
are you sure that's a bright idea? that takes ages and it's probably inconsistent.
CuteRabbit 和 kanuburgetz 喜欢这个
The TAS does take a while to make, but if you can find out the right combinations of inputs you can make really fast runs. Also, it’s pretty consistent to unpause for just one frame
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CuteRabbit 喜欢这个
I guess it's up to you to be honest. I don't think anyone would want to spend their time looking through frames of inputs and mark them down with a piece of paper, and it's easy to mess up. If you can do it, whatever.
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