Relic Force
9 months ago
United States

So there's a couple levels where there's timesave to be gained by getting an optimal relic (Beneath the Surface and Bad News come to mind). Right now neither of these levels require an optimal relic to get or beat the WR, but it's possible that in the future that might not be the case.

While not a likely change to be implemented now, I'd like to bring up the possibility of editing the scenarios to force these relics to be a specific relic every single one.

Though, of course, this would bring with it the possibility of editing other things in the scenario, so maybe a mod could be made to set the relics for you, if that's possible. I dunno, I just think that needing dozens of resets to get even a chance at an optimal level run is, how to put it... kinda cringe and not fun.

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