We decided to change the timing to real time, in-game time is deemed inconsistent. The Art of War missions' runs will be put under "Story" difficulty, as there is no actual difficulty for this campaign. And the timing for these missions except for "Basic Combat" will be the medal time the game gives you.
Hi, what about the full game category for Art of War? The difficulty subcategory is not required and thus can be removed, I assume? Also, the rules are slightly different for it as well (compared to other campaigns)?
When you say real time,it's like,without loading screen time right ? If someone play without a SSD it will be a bit painful
For full-game runs, yes. It does include the loading times between levels, similar to previous titles as well as the StarCraft series, for a good measure.