I am starting to learn this game but noticed the Low% category should actually be Any%, correct? As I see in the rules it only states all stages.
I believe difficulty only changes # of continues? So Pro has no continues which means no death abuse. The others may not matter as much but I'm not sure.
I just realized even having all stages in rules for Any% might not make sense if in the future there is some type of stage skip.
I want to start out by correcting myself: the game has FOUR difficulties, not three. I'm off to a good start. :D
You're correct about that sYn, that's definitely something to consider about Pro mode. But there is also something unique about Easy mode, which is that you start with a Holy Cup after every continue and at the start of the game. Which definitely makes a difference, for example on the lava path before the first boss if you're going for the death route rather than picking up Life Orbs to be able to survive the lava path.
The reason I mentioned the difficulties to begin with is because me and Jafem made an item map a couple years ago. Just when we were done with it, I noticed there were inconsistencies with the save states I had made for the game, and the maps we created. Like for example, places where there are Life Orbs or Soul Orbs I got either Telesma or Red Medicine on my save states instead. This is because the maps were made in Easy mode, while my save states are in Normal mode.
Either way, I want to do more research and figure out if the chests only differ between Easy and Normal, or if it's even less chests for Hard and Pro. I'll upload them here to be uploaded for sr.com as soon as I figure out the difficulty changes.
Oh yeah, you're right. I also think it's weird because usually "all stages" usually implies you can skip stages otherwise, which ain't the case as far as I know.