Patch 1.001.104 Loadout: Varies depending on mission (see video for loadouts)
(Clark POV) English Voice Helldiver Voice 4
Operation Modifiers: Gunship Patrols Cooldowns
Proof of blind run: abandon operation warning message at start
Kind of a scuffed run honestly but it was a first attempt at this new category so I guess its to be expected. Our target time was sub 15 but we lost time on every mission leading to us getting the time you see here.
We were super unprepared for the eradicate mission especially which we all had little experience speedrunning. There is a lot I would do differently were I to reattempt this.
Also I put in comms this time because the video had to be uncut to prove that it was blind and at least 30% of it would have just been silence on the ship without it. It's Clark's POV because Walloper had his discord stream open when he recorded comms so the audio was mixed in. I think the comms do show how we coordinated on the fly, so there is probably some more added value there as well.
Thanks to the other players in my squad C1 (orange) - Clark100400 (main POV) C2 (blue) - captwalloper A4 (green) - ares540
C3 (purple) - canis (me)
Lastly, as always thanks to you know who
Art is from [• Helldivers 2 - Anime Intro Made in ...
Liberation% is a category where you complete 1 operation (3 missions) from start to finish in 1 sitting and Conquest% is where you complete 3 operations (9 missions), 1 with a bug specific mission, 1 with a bot specific mission and 1 with a mission that exists on both bots and bugs in 1 sitting.
Th