Comments
Valencia, Spainxuanki10 days ago

You can tell the difficulty by how many hits it takes to kill an enemy, but it's true, what I've been doing is showing the difficulty before the level, but we might need some extra proof

Valencia, Spainxuanki29 days ago

Maybe it would be an overkill but because we already have ruthless, if we add lethal, we should add every other difficulty, but as I said, it's kind of an overkill

Valencia, Spainxuanki1 month ago

(it was me hahaha) what I do is Dodge, Knife and so on it's similar to the chainblade, what I haven't tried yet is Dodge, Knife, Cancelling, and not sure if its possible, but knife might be even faster

Valencia, Spainxuanki1 month ago

I agree that it would be better to stop the timer in the fade out, because if your PC is low spec you might lose time in cinematics

Valencia, Spainxuanki1 month ago

I have commented on the operations thread, but I think it is more sensible to make a new one to further explain my idea.

First of all, as you can see in my profile, I am more of a player of individual levels (Level Runs) than of entire games (Full Game Runs), so I would like to ask first of all if the campaign could be divided into individual levels, for example, Add below the campaign section, the levels one by one.

With the operations we would do the same, we would have the operations tab, which would consist of playing all the operations from start to finish and below it, each of the individual levels, with which we would create more categories that perhaps there are people (like me) interested in running and not limit ourselves only to easy and angel of death campaign%.

To summarize, we would have:

1.- Campaign% (Easy and Angel of Death)

1.1.- Tutorial. (As an Individual Level)

1.2.- Operation I: Skyfire. (As an Individual Level)

1.3.- Operation II: Severance. (As an Individual Level)

1.4.- Operation III: Machinus. (As an Individual Level)

1.5.- Divinitus. (As an Individual Level)

1.6.- Servant of the Machine. (As an Individual Level)

1.7.- Operation IV: Voidsong. (As an Individual Level)

1.8.- Operation V: Dawn's Descent. (As an Individual Level)

2.- Operations% (Solo and 3 players)

2.1.- Hell. (As an Individual Level)

2.2.- Decapitation. (As an Individual Level)

2.3.- Vox Liberatis. (As an Individual Level)

2.4.- Reliquary. (As an Individual Level)

2.5.- Fall of Atreus. (As an Individual Level)

2.6.- Ballistic Engines. (As an Individual Level)

And as I say, Campaign% and Operations% are part of the "Full Game Runs" section and the rest of the levels are part of "Level Runs" section.

I hope I explained myself well :)

The emperor protects!

Valencia, Spainxuanki1 month ago

I would run operations if it's finally created, And add a suggestion, In Battlefront II Classic, We have an all maps category, it would be interesting to have Individual levels as individual categories and the main category being all Operations levels straight from 1-6 (Operations%)

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