Threads
Québecmiliuspyros1 year ago

I've wanted to track the time difference between Wardner (left) and Pyros (right) for a few months now, at least in World 1. It will cost approximately 1 frame per second remaining.

In Wardner, you start with 3:00. In Pyros, you start with 2:00.

Québecmiliuspyros1 year ago

In regards to my PB submission, you had an interrogation. Here are the different dip switches:

https://www.arcade-museum.com/game_detail.php?game_id=10403

Wardner    Pinout = JAMMA
-------------------------

Dip sw.1
--------          1  2  3  4  5  6  7  8  
-----------------------------------------------------------
 Type             -                        Table
                  +                        Upright
 Screen              -                     Normal
                     +                     Reverse
 Mode                   -                  Game Mode
                        +                  Test Mode
 Demo Sound                -               On
                           +               Off
 Coin 1                       -  -         1Coin/1Play
                              +  -         1Coin/2Play
                              -  +         2Coin/1Play
                              +  +         2Coin/3Play
 Coin 2                             -  -   1Coin/1Play
                                    +  -   1Coin/2Play
                                    -  +   2Coin/1Play
                                    +  +   2Coin/3Play

Dip sw.2
--------          1  2  3  4  5  6  7  8  
-----------------------------------------------------------
 Difficulty       -  -                        Normal
                  +  -                        Easy
                  -  +                        Hard
                  +  +                        Hardest
 Bonus                  -  -                  Every 30000
                        +  -                  Every 50000
                        -  +                  30000 Only
                        +  +                  50000 Only
 Player                       -  -            3
                              +  -            4
                              -  +            5
                              +  +            1
 Test SW 1                          -         
                                    +         
 Test SW 2                             -      
                                       +      

The difficulty setting will change how many hits are required to kill some enemies, but I'm still unsure if other parts of the game are harder.

Additionally, I think Pyros may be faster than Wardner due to Pyros having less time at the stard and end of level, which results in a shorter countdown.

Perhaps there should be a dip switch rule or multiple categories, but there aren't enough people running this game at the moment.

For info: the timer starts when you take control of Dover and ends when you lose control of Dover after killing Wardner.

ParasyteSteve likes this
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