If you’d like to admin a discord server then by all means. Dilly and I were just talking about it actually.
I want to reinvigorate this game and get a new 10 minute barrier broken, and with only 1:24 to kick off the current WR I think we can make it happen. I’m willing to put up a $100 reward to the first person to get a time under 50 minutes. I hope this bounty will lead to new discoveries and light this game up.
All the best, deliver us the moon.
Have you tried the old tech of jumping into the invisible wall and turning the camera to de load it and turn back like we did in Tombaugh at the centrifuge room?
Yes and using a cheat engine to find out information on a potential skip is a method we’ve used in the past, which is how we know the rocket chair is available in fesenkov from the start. The invisible wall above the gate only goes so high and leaping over it would allow us to skip that section. But we’ve all tried to find a setup with the staircase to get a launch to no avail. With some more manpower who knows what will happen anywhere in the game.
Hello friends,
This thread is a place to add any new discoveries, shortcuts, tricks, and ideas to work on. Here we can add so far the resolution descale code and any hotkeys we find useful. I will also include this google drive.
https://drive.google.com/drive/folders/1lKLR3rtHRvh_ZA8579-SYrTJUvRHd572
Dilly mostly put it together. Every save point in the game to practice any point. Some may be obsolete given routing but here they are. All the best!
I’m all in favor for this. Anything to make it more fair and accessible to everyone.
It’s so clean..
I see a second of timesave from a fast-ladder right at the start after hopping boxes up to the elevator. Your line is incredibly tight the whole way through. The first 3 minutes are like watching a machine, it’s beautiful honestly. But yeah that fast-ladder combined with maybe an even tighter line or finding out how to do a launch over the 2-valve gate is the way to go I think. And yes we tested with cheats, if you find a way over that invisible wall above the gate, the rocket is open and ready. Would be a massive timesave. Haven’t found a setup for a launch though.
Ok I’ve tweaked with it but bear with me as I’m doing this on a phone lol. Hopefully it works
Ok I’ve just set up some stuff with individual levels. Let me know if it worked.
I never took them away, had no idea why they popped up either. I’ll bring them in, would have been fun uploading my 9:26 fesenkov to it but alas it’s all gone.
Beautiful run. I applaud the effort you put in to make this happen. Congratulations my friend, DU BIST WELTMEISTER
Some certainly are more obvious than others, however most of these are exploited elements of ‘intentional game design’. For example mailboxing is simply having the ASE do its perfectly normal respawn but positioning your character so that the respawn is behind a door or wall. That could be up to debate. Sleepy skip is similar although it seems more an oversight from the developers than anything else. The Tombaugh launch is absolutely a glitch in my view. Massively exploiting momentum mechanics and launching out of bounds, and really all out of bounds tricks.
We’ll just have to see I suppose.
Sorry it took so long to verify, I never got an email that a run was submitted! Good time, it’s nice to see new faces here. Keep it up, hopefully it won’t take so long for the next lol.
We always love seeing new people joining us in the speedrunning community! Currently there isn’t much activity but it all comes in waves. If you want to run glitchless then submit a run and I’ll make the category. I’d maybe do some reorganizing too.