Absence of Karnak Demo kind of disappoints me, especially when there are couple of runs... I'd like to see it in IL list, the legendary historical level for Serious gaming.
The Dark Island is exclusive community-made level pack to Gold Edition, although it was included into the Gold Edition by Croteam, so it is some kind of "official" thing here, therefore IMO there should be a speedrun sub-category/leaderboards of this obscure episode/levels.
More info: Serious Sam: Gold Edition | Serious Sam Wiki | Fandom
I just wanted to remind that this ultra-obscure content actually exists and moreover IS chosen by Croteam. It might be a good thing to put to the miscellaneous section or category extensions or to expand the IL-leaderboards list.
Example of the runs:
Now it's time to find out if it's a Max Pack exclusive problem or is it DOS-version problem itself. I really sure that Windows version don't have this issue, but who knows
@Abagur900 in theory any mission of that kind is salvageable in that way :)
It happens in case if you already have some missions completed. I don't know exactly how it works, but if you complete some number of missions then all the mission-related drivers shall behave like random traffic NPCs. Sometimes it's possible to recover, sometimes it's not. This is why in the 100% speedrun of that level I'm doing the Phone 5 first. Phone 12, however, can be completed even with the glitched driver: you need to correct his position on the road, make him drive a certain lane. The problem is that you can spook the driver and mission eventually fails, so you have to be extremely careful:
This is also a thing in other levels, like Phone 2 in Heist Almighty, Phone 5: Mission 2 in Tequila Slammer and more I believe...
PERFECT RUN!!! SUPER WORLD RECORD!!! CONGRATULATIONS!!!!!!!))))))
That's how any% co-op looks like... Since all levels are available to start we decided to just complete the boss levels one by one.
100% in co-op should be an interesting thing surely :)
Rules have been changed, runs have been retimed. https://www.speedrun.com/blood2/news/998
Hello, the only mod of the Blood II: The Chosen game are inactive for 6 months and he's can not be contacted anyhow... Game is not popular for speedrun purposes, but there are some people who interested in it, and we waiting for run approval for like... 4-5 month I guess? Can I be promoted to super mod then? Thanks! https://www.speedrun.com/blood_ii_the_chosen
Finally I fixed that terrible issue, thanks to Tadex's setup: His setup will probably help you as well. There's you also can find something I hope: https://www.pcgamingwiki.com/wiki/Blood_II:_The_Chosen
To run this game in a windowed mode I'm using Alt + Enter hotkey and then Win + Up Arrow to adjust window position.
So you need a save for each level? There's no problem for me to make it :D I'll upload saves to resources section then.
I'm using Steam version. GOG version might be the same as Steam but I'm not sure.
There are two versions of the game and this is quite interesting discovering:
Version 1.0 features:
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Damage boosting, which is kind of interesting. That aspect changes already planned health'n'ammo management (in pre-Zero HP Glitch runs) resulting in complex of time saving.
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You can duplicate weapons and ammo with the same way as in Deus Ex. Hit your drop key rapidly and here you go. Also sometimes game gives you two weapons even if you picked up only one.
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No "Cabal Safehouse" skip, you can't clip through that gate and you have to trigger the cutscene on the roof of hotel.
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Zero HP Glitch doesn't work in this version.
Version 2.1.233 features:
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The main feature of this version is Zero HP Glitch, which ruins the entire game. It allows you be fully invulnerable and invisible to enemies and move fast in places where you have to crouch. To get this, frame where death animation starts must be skipped. Easiest way to skip it - making a frame perfect quick save (game skips couple of frames then). Also you have to receive damage from physical entities: explosion, flare, laser or any other death trigger. It works in any game mode by the way. Glitch was discovered years ago by many people in Blood Community but was never used in runs before me. To make it more clear, that glitch presented in my and @hipp0cat runs (UPD 2021: these runs are in Latest subcategory now).
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You can clip through the gate in "Cabal Safehouse" level and skip hotel section.
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There is no weapon duping.
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There is no damage boosting.
Demo versions:
Demo version consist of two levels: Center for Disease Management and Movin' On Up. Also, demo has two (!!!) versions: 1.0 and 1.0a (Latest). The only difference between them is that v1.0 is slower than v1.0a: for some reason Caleb's speed differs significantly, so "Any% Demo" has subcategories as well as main categories.
"" The solution for Windows 10 users is switching on SOFT RENDER in video options, which makes graphics awful, but load times as long as on Windows 7 (that worked for me at least). EDIT: consistent crash at Lafayette Museum of Antiquities. ""
So we're stuck for now...
I've just noticed that game work differently on different OS, like load takes less than one second on Windows 7 while one or two seconds on Windows 10 and loads isn't consistent. I think if I could perform my Gabriella% run on Windows 7 it shall be sub30 already, but now I have Windows 10 and I have no choice. The only problem is that there's no load removal or autosplitter script as well, I'm not coder. Is there any scripts for timer for games which uses same engine? Blood II uses first version of LithTech however. Also we always can remove loads manually.
There are two free GTA demos available on official site: https://www.rockstargames.com/gta/extras/demos.html
First demo "Hot Bitch Teaser"; there are three versions for different softwares. This demo icludes Gangsta Bang level with four phone missions. You have only six minutes for playing, level ends when timer runs out. Moreover, you can reach target score using car stacking and make sure that level passing is impossible thing, because red marker won't appear. So we can easily forget about that demo.
And second demo - ECTS Competition Version. It's actually San Andreas Tequila Slammer level with timed and a bit changed Phone 3 Mission 1. Demo ends after mission completing. It would be nice to see that category in misc section at full-game leaderboards.
It's hard to run this version on modern PC's, so here you can download fully working version:
https://drive.google.com/open?id=1zv3QVLGBLqaY46KwBs6zbxaffUruECUQ
Thanks zirkoni88 www.youtube.com/watch?v=oZGpR6R0qcY for help!
I'm already have a run of it.