Ok I just realized the irony that I wanted to point out a spelling error and instead of writing spelling I wrote smelling. Wow.
Not what I excepted clicking here but okay...
I've been trying to replicate it but I think it was only a once in a lifetime occasion sadly.
I don't think they did, only the player.
I saw that PP got updated and I goofed around while checking what was different. I was running around the 'Make-a-Toy' room when I run into something in the left top corner and got launched into the air in such a way that if I was ready for it, I would have been able to land on the part of the cat walk with the 2 energy pillars. I briefly compared it with the WR run and I summed the possible time save to around 4 second minimum. I was not recording so I have absolutely no proof, nor do I know how to exactly do it, nor do I know if this is already known in this community, nor do I know if this is a 'New Patch' only thing or whether it's also possible on the old one. I just wanted to report on the fact that it exists so that maybe people do some testing about it.
The reason why we have 100% in the Arcade is to do with how the leaderboard is set up and it can't really be changed.
I thought about it, but this game has enough categories and this one wouldn't be that interesting. Maybe in The Professional 2.
You can't speedrun this category as there is no 'Extreme' difficulty mode on the demo. "Why not just delete this?" you may ask. It's to do with how the leaderboard works.
You can't speedrun this category as there is no 'Difficult' difficulty mode on the demo. "Why not just delete this?" you may ask. It's to do with how the leaderboard works.