Hello guys ! I have (another) question and it's about submitting a run.
I get a new PB and I recorded it but I just find it may has a problem. Explanation: I did my run and I watched a VOD in the same time. Normaly, my settings are made to record the ingame sound but not the sound of the VOD. It was the case for my first run but not the new one. The problem is: we can hear me, the ingame sound AND the VOD sound. The sound from the game and my micro is louder than the VOD's sound.
My question is: Can I submit it ? (I can't delete the sound from VOD without the ingame sound because it's in the same track from my record)
Hi everyone, I'm new in Pokémon games Speedrun and I wanted to start speedrunning this with Pokémon GSC Any% NSC before I start to learn Glitchless.
I have some questions about this run: I watched almost every run in this category and I wanted to know:
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What is different from a "night run" (3 a.m) to a "daylight run" (10 a.m)? (I think it's for safer route with Wooper but not sure)
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Why (or when) do we catch Senret and sometimes Bellsprout ?
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Do any of these two answers from questions above make difference in Box Names? Because I saw these Box names: (From WR and others runs) Box name 1: p'v,'véé'm2 (Sentret) | p'v,'véé'r (Bellsprout) Box name 2: p.9éd2'l'l | 'v(male)é'd2'l'l5 Box name 3: éé45'léD9 | péé4éD9 Box name 4: é?2'v9é(male symbol)2 | é?2'v9é(male)2 Box name 5: 'v8éé4'v't'l | 'v8éé4'v't'l Box name 6: 'vééé4p'd'd | 'vééé4p Box name 14: AAA'mv2 | Box 7: éd2'd
And the last run (last posted run*) (12th from ScaryOne) made this: Box name 2: AAApéD95 Box name 3: 'v,'véé72'l Box name 4: 'v(male)é,2p Box name 5: é(male)2'v9é22 Box name 6: 'v8éé4'v't'l Box name 7: 'vééé4p'lé Box name 8: 4éd2éZx'd (Night + Wooper's run) I even saw something different from Kylovic's Run, so I'm lost at this point ^^
- Does TID Manip change something (I trained this but wonder if it's important)? Sometimes, runners don't look their TID and seems to don't care about this ?
- What can make the last manip (Kenya) from the end of the run doesn't succeed?
And I wanted to say that link from the PSR Wiki: "Any% No Save Corruption Gold/Silver TID Route Charles (2018-08-21) (with the link)" -> the link doesn't work. (The one from Kylovic works though)
Do we have any informations about RNG's manipulation? I mean, can we manipulate the Rng for crits or encounters (and other stuff)? It seems like every 12 frames the values for every encounters change (i mean, when the game "load" the values for one "fog", these values for THIS fog (not for others) change every 12 frames).
Does VBA emulate the game accurately? I used the VBA-M's Memory Viewer.
From notes: 0x8000 - 0x82B0: forbidden forest, i didn't move and only monsters appears and disappears randomly -> values changes: 0x8000 - 0x8030 / 0x8080 - 0x80B0 / 0x8100 - 0x8130 / 0x8180 - 0x81B0 / 0x8200 - 0x8230 and 0x8280 - 0x82B0 -> The six first values's combo change hardly when foes's fog and during the "loading" fogs -> two last change and change again when one gof disappear.
Exemple: 0x8000 - 0x8030 / 0x8080 - 0x80B0: first fog - 4 values patterns (change in same order) -> i was thinking about the sprite or tile but they both changed but the values were the same. (for the sprite, it seems that change every 3 frames (move or change or both every 3 frames - considering disappearance of the sprite too).
(I'm not that good enough to rly understand what every part of the memory viewer do, if someone can explain - ROM/RAM/VRAM/SRAM/etc. or send a link for)
I probably did something wrong or misunderstanding something, so i prefer to post here to be sure of what am i doing ^^'
FFA0 : 0x0000FFA4: 0020 (L) / 0010 (R) / 0080 (D) / 0040 (UP) / 0060 (U-L) / 0050 (U-R) / 0090 (D-R) / 00A0 (D-L). -> Values for every input (Left/Right/Down/Up - Up-Left, etc.)
And anyone knows what these values are for? (from notes: FE90: (0x0000FE98) - (0x0000FE9A) = (?) -> when the game softlock ("0000000000" softlock's dialogue with the girl for train skip and frog'exp glitch): these values turn on 9F90 and 00CF / or 9F8D 00CF / or 9F8E 00CF / or 9F8F 00CF -> during 5 frames and reset to 0000 0000 and restart this (without input)
I thought about used something like this when you have finished a fight quickly (by flee for expl.) you fall into another fights (in particular at the begining in Gringotts)
I wonder something so i explain here cuz' idk what's good answer.
So, I submit my first run but i discover after few minutes then for 4-5 min. my connection was dead so there are so much lags - and it repeats once-twice again :(
So, that could be unverified/unallowed a run? And if it's possible, can I submit the run later - after posting it on Ytb with the Local record wich has no lags? (so, can I - or anyone - delete my run on the leaderboard for now and submits it again later?) -> for reupload, i can only upload the run on Youtube during Weekend :( enjoy my bad connection during the entire Week :x
And it matters if i don't take a look of the in-game time? or i need it for the next run i'll submit?
Thanks for answer in advance :)