Comments
thread: RimWorld
California, USAPartisan_terran18 days ago

Busted Ideology stuff:

thread: RimWorld
California, USAPartisan_terran19 days ago

Biotech stuff (redo of the deleted).

  • Diabolus
  • Second Diabolus
  • Third Diabolus
  • War Queen
  • Apocriton
  • 15 Roombas
thread: RimWorld
California, USAPartisan_terran20 days ago
This comment was deleted
thread: RimWorld
California, USAPartisan_terran22 days ago

Here’s one more:

  • 3 Marines, get 3 colonists into marine suits and helmets and have assault rifles, on the original colony
thread: RimWorld
California, USAPartisan_terran24 days ago

A few more runs:

  • 99 Turkeys, need to be domesticated, quite fun and not extremely long.
  • 10 Colonists with Moral Recruitment, e.g. can't just arrest people and persuade them to join. Randy delivered!
thread: RimWorld
California, USAPartisan_terran24 days ago

Here are some proof of concept runs for variations on existing categories which aren’t as rng or seed dependent:

  • Tribal Silver%. Similar to Gold% and with tribal start (since Rich Explorer would trivialize it after one caravan).
  • Max Bionic+ Cyborg. Comparing to Max Cyborg, doesn’t require achotech parts or parts requiring tech print researches, just a full set of bionic parts would be enough.

A few more such runs are incoming, uploading 99 turkeys (domesticated as judged by the animals tab) and still working on 8 or 10 colonists with moral recruitment (no arrests allowed, but may be too long and rng heavy).

thread: RimWorld
California, USAPartisan_terran24 days ago

As it would trivialize the runs.

thread: RimWorld
California, USAPartisan_terran24 days ago

I mean, it probably won’t be good for the speedrunning.

thread: RimWorld
California, USAPartisan_terran24 days ago

Idk about Biotech, seems not having as much impact, but don’t know for sure.

Regarding no DLCs category, I think Royalty should be permitted, as it’s more fun to play with and makes some long categories simpler, though not trivial.

thread: RimWorld
California, USAPartisan_terran24 days ago

Why does the temperature matter for Wondrous percent? AFAIK, nothing for the room impressiveness directly depends on the temperature.

California, USAPartisan_terran25 days ago

Hello,

I hope your day is going well. The aforementioned category seemed to just disappear at some point and my run has become orphaned. Do you know what happened?

Thanks!

thread: RimWorld
California, USAPartisan_terran25 days ago

An idea for the goal is Tribal Silver%, I.e. grand silver sculpture. Rich explorer would trivialize just Silver%, but Tribal has a chance to result in a fun medium-length run.

thread: RimWorld
California, USAPartisan_terran25 days ago

One general thought is to separate categories with a predefined seed and randomized seed, as predefined seed trivializes a lot of categories.

thread: RimWorld
California, USAPartisan_terran26 days ago

Max cyborg is fun but seems rng heavy and too long due to archotech body parts. Can we have a mini cyborg percent or similar with top craftable prosthetics used?

thread: RimWorld
California, USAPartisan_terran1 month ago

Hello,

I hope your day is going well. The category rules mention version 1.3 max, I wonder if 1.4 and 1.5 are permitted (core game + maybe royalty). Also, what’s the decision about Biotech and Anomaly DLCs, even if their main features aren’t used?

California, USAPartisan_terran3 years ago

The video is no longer available...

California, USAPartisan_terran4 years ago

I've noticed that the game time as reported in-game can be 10-ish minutes lower than the autosplitter time and 20-ish minutes lower than the realtime, when looking at 100% speedruns. There was very little discrepancy in pre-May patch runs though. Does anyone know what has changed and whether Ori in-game time can be reliably tracked on per-split basis?

Note, that I'm pretty happy with the existing auto-splitter and that's just a small thing that bugs me after finishing the run.

California, USAPartisan_terran4 years ago

I support a 100% No OOB category. Here are few related questions:

  • Should the breakages of the wall from the other side (e.g. via Spirit Star) be permitted?
  • Should the category be No Major Glitches instead and what should they be?

My opinions are:

  • Don't allow breakages of the wall from the other side, since they are based on attacking things out of bounds.
  • Have No Major Glitches category, excluding the invulnerability-on-death glitches. While they are cool and technical glitches allowing for a silent swim and extra cutscene skips, I think the level by which they break the game is comparable with out-of-bounds.

Note, that those are purely subjective. I can see how people may consider sentry jump and feeding grounds skip quite major. I wonder what others think.

Flamesslayer likes this
California, USAPartisan_terran9 years ago

Just to confirm - does this tracker works well with Afterbirth? Asking, since its name is RebirthItemTracker.

California, USAPartisan_terran9 years ago

neonomi, what was your schedule for the first attempt and how are you planning to do it now?

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